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Co-experience: Understanding user experiences in social interaction

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that resist all your attempts to unravel their mean<strong>in</strong>g, their consistency.”<br />

[18, p.15]<br />

We have a need to break through this mass of disconnected signals, to create<br />

order, to form relationships and reach a sense of closeness. Intimacy may be<br />

<strong>in</strong>vested <strong>in</strong> objects and places and this <strong>in</strong>timacy may be conveyed to others<br />

through context or manner of use. This provides a range of possibilities for<br />

how physical <strong>in</strong>terventions may be used to <strong>in</strong>voke or convey <strong>in</strong>timacy with<strong>in</strong><br />

the space of an urban community.<br />

A start<strong>in</strong>g po<strong>in</strong>t for mak<strong>in</strong>g use of <strong>in</strong>formation and communication technologies<br />

<strong>in</strong> this context is the communication element. After all, communication<br />

technology has been the key way <strong>in</strong> which computerisation has changed many<br />

of the ways <strong>in</strong> which we relate to one another. Although it is often blamed for<br />

<strong>in</strong>creas<strong>in</strong>g distance between people by elim<strong>in</strong>at<strong>in</strong>g face-to-face communication,<br />

this is not the whole truth. Many communication technologies provide people<br />

with alternatives, that may even <strong>in</strong>crease communication and support face-toface<br />

communication. Increas<strong>in</strong>g and augment<strong>in</strong>g the possibilities for communication<br />

could work with<strong>in</strong> an urban community as well – as communication is<br />

an <strong>in</strong>dispensable aspect of community life and a prerequisite for <strong>in</strong>timacy.<br />

In fact, communities can be characterised by people that share at least three<br />

th<strong>in</strong>gs: a set of common <strong>in</strong>terests, frequent <strong>in</strong>teraction and identification [20].<br />

This is valid for all k<strong>in</strong>ds of communities whether they are traditional geographically<br />

based, or new k<strong>in</strong>ds of virtual or on-l<strong>in</strong>e communities. In terms of<br />

<strong>in</strong>teraction, communication technology certa<strong>in</strong>ly has the potential to support<br />

communities by provid<strong>in</strong>g new ways for <strong>in</strong>teraction to take place. Besides allow<strong>in</strong>g<br />

communication to take place through the media, its physical presence<br />

can – if well designed – also attract community communication around it.<br />

As will become clear later, these observations and <strong>in</strong>sights will prove valuable<br />

<strong>in</strong> our designs.<br />

176 4 PRESENTING THE ARTICLES<br />

COMMUNITY AND SOCIAL NEEDS<br />

The city as an environment often requires people to navigate both physically<br />

through the spaces of the city, as well as <strong>social</strong>ly. We use other people as a resource<br />

<strong>in</strong> a number of different ways: <strong>in</strong>directly, follow<strong>in</strong>g trails of footpr<strong>in</strong>ts,<br />

well-worn paths, see<strong>in</strong>g a graffiti on a wall, follow<strong>in</strong>g where the crowds go. Or<br />

we may navigate more directly, ask<strong>in</strong>g people what’s go<strong>in</strong>g on, receiv<strong>in</strong>g directions,<br />

etc. We are constantly us<strong>in</strong>g other people, their behaviour, the artefacts<br />

and the mark<strong>in</strong>gs they leave beh<strong>in</strong>d as resources to make sense of the city and<br />

enjoy it [16].

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