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VOLUME I Multinational Maritime Tactical Instructions and Procedures

VOLUME I Multinational Maritime Tactical Instructions and Procedures

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MTP 1(D), Vol. I<br />

CHAPTER 12<br />

NBC Warfare<br />

12000 HAZARDS FROM NUCLEAR BURSTS<br />

At the outset of warfare, it will be necessary to assume that any attack on a large or important formation<br />

may be nuclear, <strong>and</strong> the possibility of a surprise attack by a nuclear-capable enemy cannot be discounted.<br />

The effects of a nuclear burst will vary widely with the type of burst, yield, depth of water, <strong>and</strong><br />

meteorological situation. Specific geographical information pertaining to the characteristics, effects, plotting,<br />

<strong>and</strong> forecasting of nuclear bursts can be found in ATP 45. The most significant hazards are:<br />

a. Light flash, thermal radiation, <strong>and</strong> initial nuclear radiation effects, including transient radiation<br />

effects on electronics (TREE).<br />

b. Electromagnetic pulse (EMP).<br />

c. Blast <strong>and</strong> underwater shock.<br />

d. Residual radiation.<br />

12001 TYPES OF BURST<br />

a. Exoatmospheric or High Altitude Bursts. These occur at or above 30 km altitude. They<br />

will produce EMP over large areas of the earth’s surface <strong>and</strong> may damage electronic equipment. Magnetohydrodynamic<br />

disturbances in the ionosphere may affect long-range communication (HF). Disruption<br />

may last up to several hours, pending yield <strong>and</strong> height of burst.<br />

b. Air burst. This occurs within the atmosphere where the fireball does not touch the surface. Significant<br />

fallout will not occur, but blast <strong>and</strong> thermal effects will be maximized in the area of weapon effects.<br />

c. Surface Burst. This occurs within the atmosphere where the fireball touches the surface, producing<br />

a significant amount of fallout.<br />

d. Underwater Burst. This will produce predominantly shock <strong>and</strong> base surge. The effects will<br />

be modified by depth of burst, sea bed reflection, <strong>and</strong> surface refraction.<br />

12002 FLASH AND INITIAL RADIATION EFFECTS<br />

Light flash, thermal radiation, <strong>and</strong> initial gamma radiation are of relatively short duration. Gamma<br />

radiation damages all living organisms <strong>and</strong> some material, but material damage by some other weapon effect<br />

such as blast is nearly always more significant. Ships must rely on their own protective measures to<br />

shield against effects of light flash <strong>and</strong> thermal radiation <strong>and</strong> to reduce the effects of gamma radiation. The<br />

effects of initial radiation on electronics (i.e., TREE), may be very great, especially on digital systems.<br />

Electronics start to be affected at 105 Centigreys/sec <strong>and</strong> this may well be the only effect that a small nuclear<br />

weapon would have on a ship. User checks are the only way of ascertaining whether or not electronic<br />

equipment has been affected.<br />

12-1 ORIGINAL

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