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Brain–Computer Interfaces - Index of

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88 G. Pfurtscheller et al.<br />

differences, only a trend, these findings, consistent over all types <strong>of</strong> spatial filters,<br />

suggest that foot MI in combination with hand MI is a good choice when working<br />

with naive BCI users the first time. Frequency components between 10–14 Hz<br />

(upper mu components) are induced frequently in the hand representation area (mu<br />

ERS) during foot MI and proved to be very important to achieve high classification<br />

accuracies [37].<br />

6 Special Applications <strong>of</strong> the Graz BCI<br />

Three applications are reported. The first two applications involve control <strong>of</strong> immersive<br />

virtual environments, and the third application let users operate Google Earth<br />

through thought.<br />

6.1 Self-Paced Exploration <strong>of</strong> the Austrian National Library<br />

An interesting question is whether it is possible to navigate through a complex<br />

Virtual Environment (VE) without using any muscle activity, such as speech and<br />

limb movement. Here we report on an experiment in the Graz DAVE (Definitely<br />

Affordable Virtual Environment [15]). The goal <strong>of</strong> this experiment was to walk (selfpaced)<br />

through a model <strong>of</strong> the Austrian National Library (see Fig. 6a) presented<br />

in the DAVE with three rear-projected active stereo screens and a front-projected<br />

screen on the floor.<br />

Subjects started with a cue-based BCI training with 2 MI classes. During this<br />

training they learned to establish two different brain patterns by imagining hand or<br />

foot movements (for training details see [24, 31]). After <strong>of</strong>fline LDA output analysis,<br />

the MI which was not preferred (biased) by the LDA was selected for self-paced<br />

training. Each time the LDA output exceeded a selected threshold for a predefined<br />

dwell time [65], the BCI replied to the DAVE request with a relative coordinate<br />

change. Together with the current position <strong>of</strong> the subject within the VE and the<br />

tracking information <strong>of</strong> the subject’s head (physical movements), the new position<br />

within the VE was calculated. The whole procedure resulted in a smart forward<br />

movement through the virtual library whenever the BCI detected the specified MI.<br />

For further details see [25].<br />

The task <strong>of</strong> the subject within the VE was to move through MI towards the end<br />

<strong>of</strong> the main hall <strong>of</strong> the Austrian National Library along a predefined pathway. The<br />

subject started at the entrance door and had to stop at five specific points. The experiment<br />

was divided in 5 activity times (movement through thought) and 5 pause times<br />

(no movement). After a variable pause time <strong>of</strong> approximately 1 min, the experimenter<br />

gave a command (“experimenter-based”) and subject started to move as fast<br />

as possible towards the next point. From the 5 activity and 5 pause times, the true<br />

positives (TP, correct moving) and false negatives (FN, periods <strong>of</strong> no movement

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