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Brain–Computer Interfaces - Index of

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212 D.M. Taylor and M.E. Stetner<br />

Many useful BCI systems consist <strong>of</strong> a limited number <strong>of</strong> targets at fixed locations<br />

(e.g. typing programs or icon selection menus for the severely paralyzed). Therefore,<br />

these systems are particularly well suited to efficiently use intracortical signals; the<br />

neural activity can be decoded into specific target locations directly without needing<br />

the user to generate (or the BCI system to decipher) the detailed muscle activations<br />

and joint configurations that would be needed to physically move one’s arm to these<br />

same fixed targets.<br />

Dr. Krishna Shenoy and colleagues have recently demonstrated this concept <strong>of</strong><br />

rapid efficient selection from a small fixed number <strong>of</strong> targets using intracortical<br />

signals [6]. These researchers trained monkeys in a center-out reaching task that<br />

included a delay and a “go” cue. The animals had to first hold their hand at a center<br />

start location; a radial target would then light up. However, the animal was trained<br />

to wait to move to the target until a “go” cue was given after some delay. These<br />

researchers were able to fairly reliably predict the target to which the animal was<br />

about to move using only the neural activity generated while the animal was still<br />

waiting for the cue to move. The researchers then implemented a real-time neural<br />

decoder that selected the target directly based on neural activity generated before the<br />

animal started to move. Decoding <strong>of</strong> the full arm movement path was not needed to<br />

predict and select the desired target.<br />

In any BCI, there is usually a trade <strong>of</strong>f between speed and accuracy. In the Shenoy<br />

study, the longer the BCI system collected the monkey’s neural activity while the<br />

animal was planning its move, the more accurately the decoder could predict and<br />

select the desired target. However, longer neural collection times mean fewer target<br />

selections can be made per minute. These researchers optimized this time over<br />

which the BCI collected neural activity for predicting intended target. This optimization<br />

resulted in a target selection system with the best performance reported in<br />

the literature at that time – 6.5 bits <strong>of</strong> information per second 3 in their best monkey,<br />

which translates to about 15 words per minute if used in a typing program.<br />

Fifteen words per minute is an impressive theoretical typing rate for a BCI, but<br />

it does not yet exceed the rate <strong>of</strong> even a mediocre typist using a standard keyboard.<br />

So why hasn’t any research group been able to show direct brain control surpassing<br />

the old manual way <strong>of</strong> doing things? Many labs are able to record from over 50<br />

neural signals at a time. Based on the Georgopoulos study, 50+ neurons should<br />

be enough to surpass normal motor performance in some <strong>of</strong> these target selection<br />

tasks. The answer lies in the way in which the neural signals must be collected<br />

for real-time BCI applications. In the Georgopoulos study, the animal’s head had a<br />

chamber affixed over an opening in the skull. The chamber lid was opened up each<br />

day and a new electrode temporarily inserted into the cortex and moved slowly down<br />

until a good directionally-tuned neuron was recorded well above the background<br />

firing activity <strong>of</strong> all the other cells. Under these conditions, one can very accurately<br />

3 Bits per second is a universal measure <strong>of</strong> information transfer rate that allows one to compare<br />

BCI performance between different studies and research groups as well as compare BCIs with<br />

other assistive technologies.

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