16.11.2012 Views

Brain–Computer Interfaces - Index of

Brain–Computer Interfaces - Index of

Brain–Computer Interfaces - Index of

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

158 N. Birbaumer and P. Sauseng<br />

3 Brain–Computer <strong>Interfaces</strong> for Communication in Complete<br />

Paralysis<br />

The author’s laboratory was the first to apply an EEG–brain–computer interface to<br />

communication in the completely paralyzed [4]. This research was based on earlier<br />

work from our laboratory showing amazing and consistent and long-lasting control<br />

<strong>of</strong> brain activity in intractable epilepsy [16]. Some <strong>of</strong> these patients learned<br />

to increase and decrease the amplitude <strong>of</strong> their slow cortical potentials (SCP) with<br />

a very high success rate (from 90 to 100%) and they were able to keep that skill<br />

stable over more than a year without any intermediate training. If voluntary control<br />

over one’s own brain activity is possible after relatively short training periods<br />

ranging from 20 to 50 sessions as demonstrated in these studies (see [4]), selection<br />

<strong>of</strong> letters from a computer menu with slow cortical potential control seems<br />

to be possible. The first two patients reported in [5] learned over several weeks<br />

and months sufficient control <strong>of</strong> their slow brain potentials and were able to select<br />

letters and write words with an average speed <strong>of</strong> one letter per minute by using<br />

their brain potentials only. These patients suffered from amyotrophic lateral sclerosis<br />

(ALS) in an advanced stage, having only unreliable motor twitches <strong>of</strong> eyes<br />

or mouth muscles left for communication. Both patients were artificially ventilated<br />

and fed but had some limited and unreliable motor control. After this first<br />

report in the last 10 years, 37 patients with amyotrophic lateral sclerosis at different<br />

stage <strong>of</strong> their disease were trained in our laboratory to use the BCI to select<br />

letters and words from a spelling menu in a PC. Comparing the performance <strong>of</strong><br />

patients with a different degree <strong>of</strong> physical restrictions from moderate paralysis to<br />

the locked-in state, we showed that there is no significant difference in BCI performance<br />

in the different stages <strong>of</strong> the disease, indicating that even patients with<br />

locked-in syndrome are able to learn an EEG-based brain–computer interface and<br />

use it for communication. These studies, however, also showed that the remaining<br />

7 patients suffering from a complete locked-in state without any remaining muscle<br />

twitch or any other motor control who started BCI training after entering the<br />

completely locked-in state were unable to learn voluntary brain control or voluntary<br />

control over any other bodily function: limited success was reported for a Ph-value<br />

based communication device using the Ph-value <strong>of</strong> saliva during mental imagery<br />

as a basis for “yes” and “no” communication [37]. Saliva, skin conductance, EMG<br />

and cardiovascular functions are kept constant or are severely disturbed in end-stage<br />

amyotrophic lateral sclerosis and therefore provide no reliable basis for communication<br />

devices. Thus, brain–computer interfaces need an already established learned<br />

voluntary control <strong>of</strong> the brain activity before the patient enters the complete lockedin<br />

state where no interaction with the outside environment is possible any more.<br />

On the basis <strong>of</strong> these data, the first author developed the hypothesis which was<br />

later termed “goal directed thought extinction hypothesis”: all directed, outputoriented<br />

thoughts and imagery extinguishes in the complete locked-in state because<br />

no reliable contingencies (response reward sequences) exist in the environment <strong>of</strong><br />

a completely locked-in patient. Any particular thoughts related to a particular outcome<br />

(“I would like to be turned around”, “I would like my saliva to be sucked out <strong>of</strong>

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!