Ethical issues in engineering design - 3TU.Centre for Ethics and ...
Ethical issues in engineering design - 3TU.Centre for Ethics and ...
Ethical issues in engineering design - 3TU.Centre for Ethics and ...
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<strong>Ethical</strong> <strong>issues</strong> <strong>in</strong> eng<strong>in</strong>eer<strong>in</strong>g <strong>design</strong><br />
1999]). Cross presents a model of the <strong>design</strong> process that consists of three<br />
phases: generation, evaluation <strong>and</strong> communication. A concept is generated <strong>in</strong> the<br />
first phase of the <strong>design</strong> process. A <strong>design</strong>er needs to underst<strong>and</strong> the <strong>design</strong><br />
problem <strong>and</strong> to f<strong>in</strong>d possible solutions <strong>for</strong> it; this usually happens<br />
simultaneously. Possible solutions help the <strong>design</strong>er to get a better<br />
underst<strong>and</strong><strong>in</strong>g of the <strong>design</strong> problem. The concept is evaluated <strong>in</strong> the second<br />
phase. Dur<strong>in</strong>g the evaluation, a decision is made as to whether the possible<br />
solution meets the requirements. The concept is adapted <strong>in</strong> an iterative process.<br />
Often, more than one iterative step is necessary because adaptation of a part of<br />
the <strong>design</strong> can lead to problems <strong>in</strong> other parts of the <strong>design</strong>. The <strong>design</strong> is<br />
communicated to the people who are responsible <strong>for</strong> production <strong>in</strong> the third<br />
phase. Draw<strong>in</strong>gs, computer draw<strong>in</strong>gs <strong>and</strong> descriptions of the <strong>design</strong> are used <strong>in</strong><br />
this communication [Cross, 1989].<br />
Another more detailed model is proposed by French [cited <strong>in</strong> Cross, 1989, 21<br />
–22]. French divides the <strong>design</strong> process <strong>in</strong>to four activities:<br />
• analysis of the problem<br />
• conceptual <strong>design</strong><br />
• embodiment of schemes<br />
• detail<strong>in</strong>g.<br />
An analysis of the <strong>design</strong> problem should lead to a clear statement of the<br />
problem. The requirements <strong>and</strong> constra<strong>in</strong>ts are <strong>for</strong>mulated <strong>in</strong> this phase. The<br />
<strong>design</strong>er searches <strong>for</strong> different possible solutions <strong>and</strong> makes schemes of them <strong>in</strong><br />
the conceptual <strong>design</strong> phase. In the next phase, embodiment of schemes, a<br />
choice is made between the schemes. The scheme is further detailed <strong>in</strong> the<br />
detail<strong>in</strong>g phase.<br />
Although there are different models that can be used to divide the <strong>design</strong><br />
process <strong>in</strong>to different phases <strong>and</strong> use different terms to name the phases, there<br />
are similarities between the models, (see also [Roozenburg <strong>and</strong> Cross, 1991] <strong>and</strong><br />
VDI 2221: Systematic Approach to the Design of Technical Systems <strong>and</strong> Products cited<br />
<strong>in</strong> [Cross, 2000, 39]). The <strong>design</strong> process can grosso modo be described as follows.<br />
The goal, requirements <strong>and</strong> constra<strong>in</strong>ts are def<strong>in</strong>ed at the beg<strong>in</strong>n<strong>in</strong>g of the <strong>design</strong><br />
process. This is sometimes done by the customers or <strong>in</strong> co-operation between<br />
customer <strong>and</strong> eng<strong>in</strong>eers. After this a creative part follows <strong>in</strong> which concepts are<br />
generated <strong>and</strong> evaluated. In the next phase, one concept is chosen <strong>and</strong> that<br />
concept is further detailed. F<strong>in</strong>ally, draw<strong>in</strong>gs <strong>and</strong> descriptions of the <strong>design</strong> are<br />
made <strong>for</strong> the production of the product. The <strong>design</strong> process is not a l<strong>in</strong>ear<br />
process; it is iterative. It may always be necessary to go back one or more steps<br />
<strong>and</strong> then move <strong>for</strong>ward aga<strong>in</strong>.<br />
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