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Ethical issues in engineering design - 3TU.Centre for Ethics and ...

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Eng<strong>in</strong>eer<strong>in</strong>g ethics <strong>and</strong> <strong>design</strong> processes<br />

might prove to be necessary to adjust or drop some requirements because no<br />

solution meet<strong>in</strong>g all the requirements can be found. So a <strong>design</strong> problem can be<br />

under, or over, determ<strong>in</strong>ed by the requirements. Either way, eng<strong>in</strong>eers need to<br />

make choices dur<strong>in</strong>g the <strong>design</strong> process <strong>for</strong> example regard<strong>in</strong>g which<br />

requirements can be dropped or which of the possible solutions to the <strong>design</strong><br />

problem is the best.<br />

2.2.3 The <strong>design</strong> process as a social process<br />

Most <strong>design</strong>s are made by a team of eng<strong>in</strong>eers. Design<strong>in</strong>g is <strong>in</strong> these cases a<br />

social process. Choices are made <strong>in</strong>, <strong>and</strong> by groups of people. Dur<strong>in</strong>g the <strong>design</strong><br />

process, communication, negotiation, argumentation, (mis)trust between<br />

eng<strong>in</strong>eers <strong>and</strong> power differences between eng<strong>in</strong>eers <strong>in</strong>fluence the <strong>design</strong>. This<br />

has consequences <strong>for</strong> <strong>design</strong> research as the <strong>design</strong> process should be<br />

conceptualised as a social process. There is some research <strong>in</strong>to actual <strong>design</strong><br />

processes with <strong>design</strong> teams [Bucciarelli, 1994], [Lloyd <strong>and</strong> Busby, 2001], [Lloyd,<br />

2000] <strong>and</strong> [Baird et al., 2000]. Bucciarelli describes the <strong>design</strong> process as a social<br />

process <strong>in</strong> which negotiation is necessary:<br />

‘Contemporary <strong>design</strong> is, <strong>in</strong> most <strong>in</strong>stances, a complex affair <strong>in</strong> which<br />

participants with different responsibilities <strong>and</strong> <strong>in</strong>terests…. must br<strong>in</strong>g their<br />

stories <strong>in</strong> coherence’ [Bucciarelli, 1994, 83]<br />

The different eng<strong>in</strong>eers, with their different educational backgrounds <strong>and</strong><br />

experiences, will all conceive the <strong>design</strong> task differently. Take <strong>for</strong> example the<br />

cage construction <strong>and</strong> bodywork of a car. A mechanical eng<strong>in</strong>eer looks at stresses<br />

<strong>and</strong> stra<strong>in</strong>s with<strong>in</strong> the cage construction <strong>and</strong> bodywork of a car. He or she tries to<br />

<strong>design</strong> them <strong>in</strong> such a way that stresses <strong>and</strong> stra<strong>in</strong>s rema<strong>in</strong> low dur<strong>in</strong>g normal<br />

use <strong>and</strong> absorb energy dur<strong>in</strong>g a crash. An aerodynamics eng<strong>in</strong>eer might look at<br />

the same bodywork <strong>and</strong> sees a body that needs to have a low frontal area <strong>and</strong> a<br />

low drag coefficient. Although both the mechanical <strong>and</strong> the aerodynamics<br />

eng<strong>in</strong>eer look at the same parts they see someth<strong>in</strong>g different <strong>and</strong> th<strong>in</strong>k of<br />

different requirements the parts should meet. All these different views have to be<br />

‘brought <strong>in</strong> coherence’ [Bucciarelli, 1994], just like all the parts have to fit <strong>and</strong><br />

function together. This ‘br<strong>in</strong>g<strong>in</strong>g <strong>in</strong>to coherence’ is done as a process of<br />

communication <strong>and</strong> negotiation.<br />

Other authors also recognise the importance of social processes dur<strong>in</strong>g the<br />

<strong>design</strong> process <strong>and</strong> stress the importance of communication. Lloyd stresses the<br />

importance of storytell<strong>in</strong>g with<strong>in</strong> the <strong>design</strong> process [Lloyd, 2000]. Eng<strong>in</strong>eers<br />

construct stories dur<strong>in</strong>g the <strong>design</strong> process. These stories are used to come to a<br />

common underst<strong>and</strong><strong>in</strong>g:<br />

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