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Sidewinder G2 6.1.2 Administration Guide - Glossary of Technical ...

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Figure 63: IP Address<br />

network object window<br />

Entering IP address<br />

information<br />

Configuring IP address objects<br />

Chapter 5: Creating Rule Elements<br />

Creating network objects<br />

When you add a new IP address, a window similar to the following appears.<br />

This window is used to define information about an IP address. (To create a<br />

different network object, change the Type field.) Each IP address you define<br />

becomes a network object that can be used in a rule. Follow the steps below.<br />

1 In the Name field, enter a name for this object. Valid values include<br />

alphanumeric characters, periods (.), dashes(-), and underscores (_), and<br />

spaces ( ). However, the first and last character <strong>of</strong> the name must be<br />

alphanumeric. The name cannot exceed 100 characters.<br />

This field cannot be edited if you are modifying an existing IP address.<br />

2 [Optional] In the Description field, enter any useful information about this IP<br />

address object.<br />

3 In the IP Address field, type the value <strong>of</strong> the IP address.<br />

4 Click Add to add the IP address information. (If you are modifying an<br />

existing IP address object, click OK.)<br />

Configuring netmaps<br />

Netmap objects allow you to map multiple IP addresses and subnets to<br />

alternate addresses without creating numerous rules. A netmap consists <strong>of</strong><br />

one or more netmap members. A netmap member is any IP address or subnet<br />

that you add to a particular netmap. Each member in the netmap is mapped to<br />

an alternate address that you specify. For more information about netmaps,<br />

see “Rule elements” on page 103.<br />

145

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