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Designing through the loop: programming as a tool for aesthetic creation in the field of graphic design<br />

“The logo is based on a visual system, an algorithm that produces<br />

a unique logo for each person, for faculty, staff and students.<br />

Each person can claim and own an individual shape and can use<br />

it on their business card a personal website” (“MIT Media Lab<br />

Identity”, 2011)<br />

The role of the designer in this type of situation is not necessarily<br />

the creation of a visual outcome, but rather, the establishment of<br />

rules and the programming of systems that become autonomous<br />

from the designer. In this piece, the computer becomes a creative<br />

partner in charge of design decisions. Aspects such as the<br />

positioning of the black squares, the direction of the corresponding<br />

shapes and the color of these shapes are determined by the<br />

computer in accor<strong>da</strong>nce to the rules established by the designer.<br />

The value of this type of systems comes from their inherently<br />

dynamic character. Typically, the design of a visual identity<br />

consists of static imagery that is not intended to change. In this<br />

case, the visual identity is constantly invigorated and is always<br />

different. It is constantly re-computed and regenerated. In this<br />

way, it is more related to its inherently digital nature (and, of<br />

course, to the computational emphasis of the Media Lab itself).<br />

Beowulf Typeface<br />

Beowulf is a typeface designed by Dutch type designers Erik<br />

van Blokland and Just van Rossum (also know as LettError). The<br />

typeface is programmed in such a way that every time a letter<br />

is typed, the letter is displayed differently. In other words, the<br />

appearance of the letter is randomly generated.<br />

“Every Beowulf character will be different each time it is printed<br />

- for instance, every B in a row of Bs will be different. Moreover,<br />

each time you print out that row of B’s, they will all be different to<br />

previous printouts” (Kidd 1990: 33)<br />

Again, we find how the computer becomes an essential part of<br />

the design process. The computer takes decisions about what<br />

the final outcome will be, following an established system. Here,<br />

the use of programming is utilized to create design that is inherently<br />

dynamic. Every string of letters printed with this typeface<br />

is constantly re-invigorated by its random character. It is of<br />

Figure 4. Example of the MIT Media Lab identity with several outputs generated<br />

by its algorithm<br />

Figure 5. One of the outputs generated by the software created for this piece<br />

(work of the author).<br />

Figure 6. Another output generated by the software created for this piece with a<br />

different color, rotation angles and positioning. (work of the author).<br />

Design Frontiers: Territiories, Concepts, Technologies 356

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