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Digital clothing manufacture: digital innovation and co-Design changing the<br />

clothing industry<br />

SMITH, Marcia Tavares / PhD Student / Lancaster University / United Kingdom<br />

BLAIR, Gordon; Professor of Distributed Systems / Lancaster University / United Kingdom<br />

COOPER, Rachel; Professor of Design Management / Lancaster University / United Kingdom<br />

Digital innovation / co-Design / Clothing industry / Mass-customization<br />

/ Digital making<br />

This research uses case studies to describe and explore how the<br />

confluence of digital innovation and co-design is enabling new<br />

models for the clothing industry. It shows how interfaces for mass<br />

customization are being used to give consumers some participation<br />

in product development, however mass production methods<br />

still limit that. Nevertheless, digital innovation in production and<br />

social network used to support and inform amateur makers suggest<br />

ways that barriers might be overcome.<br />

1. Introduction<br />

Recently there has been a lot of interest in smart clothing. However,<br />

the combination of digital innovation and clothing has the potential<br />

to go much further than just the creation of smart garments.<br />

Digital innovations can change how and where clothes are made,<br />

can alter design processes and skills needed to produce garments<br />

and result in different industry business models to those used to<strong>da</strong>y.<br />

Such changes are being observed in creative industries such<br />

as photography, music and graphic design, where the introduction<br />

of digital innovations has already been transformative, giving more<br />

power, information and skills to consumers. These changes enable<br />

consumers to assume roles and activities that were once exclusive<br />

to professionals such as designers, producers and editors (Atkinson,<br />

2010; Bunnell & Marshall, 2009; Toffler, 1981). Our research<br />

attempts to understand how the clothing industry will be affected<br />

when digital innovation is applied in all aspects of clothing manufacture<br />

and when consumers assume the role of amateur maker<br />

aided by digital technology.<br />

More specifically, our research question is:<br />

How the confluence of digital innovation and co-creation practices<br />

can instigate local and personal design and manufacture of<br />

clothing?<br />

Our method consists of a mixture of case studies and interventions.<br />

This paper reports on the cases studies and findings of the<br />

initial stage that have been carried out so far, and provides an overview<br />

of the next steps in this project.<br />

Digital innovations in clothing<br />

Digital innovations, in the context of this research, are understood<br />

to be new ideas, products, services and systems that with the aid<br />

of computing power capture, transmit, process and analyse <strong>da</strong>ta,<br />

transforming it into information, services and products. In doing so<br />

they challenge the way key activities are realised or implemented.<br />

The introduction of digital innovations in clothing began with the<br />

use of Computer Aided Design (CAD) (Mccartney & Hinds, 1992;<br />

Okabe et al, 1992). Initially, CAD systems were used for technical<br />

drawing making the creation, grading and replication of patterns<br />

easier (Kazlacheva, 2005; Ondogan & Erdogan, 2006). CAD systems<br />

are now used to convert between 2D and 3D, permitting the<br />

automation of pattern generation, simulation of garments and fit<br />

(Apeagyei & Otieno, 2007; Wang et al, 2005; Kim & Kang, 2002; Lu,<br />

et al, 2010; Ashdown & Dunne, 2006). Over the past two decades,<br />

research explored how to bring together different technologies. For<br />

example, Istook (2000) combined CAD garment design and pattern<br />

making, digital printing and machine cutting for creating a system<br />

for rapid prototyping of garments. However they believe that the<br />

similar combinations could be used in the future for customizing<br />

products once the technologies were more established.<br />

Digital technologies now seem to be moving from labs to businesses.<br />

For example, 3D body scanners can be used to find the right fit<br />

for consumers. Fashion designers are using lasers to cut intricate<br />

details onto textiles. Research such as Kitannen’s (2006), who created<br />

garments using chain-mail like 3D printed structures, led the<br />

way for 3D printed shoes, bikinis and accessories.<br />

Computers were also used in production and supply chain management<br />

allowing the spread of distributed production across the<br />

globe. E-commerce is a establish activity in the clothing industry,<br />

helping expand businesses networks and increase reach to consumers<br />

(Spijkerman, 2008; Daly & Bruce, 2002). Online interfaces<br />

now enable users to customise products to their own requirements.<br />

Of particular relevance to this research is the use of digital<br />

technology at production stages and online interfaces that permit<br />

consumers to be directly involved in the creation of products. They<br />

enable professional designers and makers to rapid prototype, experiment<br />

with new techniques and materials, possibly creating<br />

unique and personalized products, as well as permitting amateurs<br />

to explore, test and lean through the digital medium before committing<br />

to the production.<br />

Co-design<br />

Sanders & Stappers defined co-design as “the creativity of designers<br />

and people not trained in design working together in<br />

the design development process” (2008: p.6). In our research<br />

we use the term co-design for activities when consumers are<br />

Design Frontiers: Territiories, Concepts, Technologies / Proceedings of the 8th Conference of the International Committee for<br />

Design History & Design Studies - ICDHS 2012 / São Paulo, Brazil / © 2012 <strong>Blucher</strong> / ISBN 978-85-212-0692-7

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