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CinePlex v3 Manual - Plexon Inc

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4<br />

• If paused – Open a Scalar window for the marker. Press the<br />

associated key and drag the mouse pointer in the Scalar window<br />

to set the value for the new occurrence.<br />

• If playing – Open a Scalar window for the marker. Press the<br />

associated key to pause the animation. Drag the mouse pointer in<br />

the Scalar window to set the value for the new occurrence.<br />

• For Coordinate (C) markers - Press the associated key and move the<br />

mouse pointer in the Video window and click to enter the coordinate values.<br />

If it was playing before pressing the key, after clicking, <strong>CinePlex</strong> Editor<br />

enters the new marker occurrence, and resumes animation.<br />

Note:<br />

Note:<br />

Although the user typically insert Level Interval (L) and Zone Interval (Z)<br />

markers automatically by using the Levels Editor and Zones Editor dialog<br />

boxes, the user may also enter them with a keystroke.<br />

For Scalar and Coordinate markers, to use the keystroke or button method<br />

the user must have the value of the Scalar or Coordinate marker occurrence<br />

set by clicking the mouse in either the Scalar window or the Video window.<br />

For this reason, the left-click input method is better for entering Scalar or<br />

Coordinate marker occurrences. Also, it does not make sense to use the keystroke<br />

or button input methods unless the Scalar or Video windows are<br />

open.<br />

Button Insertion<br />

The Input window includes an associated button for each marker. Each button<br />

displays the marker name. <strong>CinePlex</strong> Editor automatically creates a button for<br />

each new marker defined. As the user defines new markers or repositions the<br />

Input window, the button palette rearranges itself. Follow the procedure below<br />

1 In the Input window, next to Button click Insert.<br />

2 To insert a marker occurrence, in the Input window click the appropriate<br />

marker button.<br />

<strong>CinePlex</strong> Editor inserts the occurrence at the current time.<br />

Note:<br />

With button insertion, each marker type behaves exactly the same as<br />

described in the preceding section for keystrokes.<br />

Left-Click Insertion<br />

The Left-Click insertion method is fundamentally different from the other insertion<br />

methods. Use the Left-Click method only to insert occurrences for the currently<br />

selected marker.<br />

Understanding Click-To-Add Mode<br />

Click-To-Add mode is a semi-automatic subset of the Left-Click insertion<br />

method. In Click-To-Add mode, each time a marker is chosen and the left mouse<br />

button is clicked, <strong>CinePlex</strong> Editor inserts an occurrence of the marker and auto-<br />

178 <strong>CinePlex</strong>

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