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Perceptual Coherence : Hearing and Seeing

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118 <strong>Perceptual</strong> <strong>Coherence</strong><br />

coupled with changes in illumination, generate the more spread-out distribution<br />

of higher brightness values. The variation of high illumination due to<br />

lighting would create the high-frequency but low-amplitude components,<br />

while the lack of variation in the low-illumination regions would create the<br />

higher-amplitude low-frequency components. Attias <strong>and</strong> Schreiner (1998)<br />

found a similar result for music, speech, <strong>and</strong> environmental sounds. There<br />

are more extremely soft sounds than extremely loud sounds in all three<br />

types of sounds, so that the large dynamic range of naturally occurring<br />

sounds is due more to the abundance of soft sounds than the infrequent loud<br />

sounds.<br />

Ruderman (1997) proposed a different but not necessarily competing<br />

explanation. Ruderman started by assuming that the reflection within objects<br />

is basically constant but that the reflection from different objects<br />

varies r<strong>and</strong>omly. Thus the correlation in brightness between points within<br />

an object must be high, but the correlation between points in different objects<br />

must be zero. Furthermore, Ruderman argued that visual images are<br />

made up of independent occluding objects <strong>and</strong> that the sizes of the objects<br />

in the visual images follow a power law (a function in the form of 1/f c ). If<br />

this is the case, then the correlation in brightness between pixels will follow<br />

a power law function given the constant reflection within objects <strong>and</strong><br />

power law function of object size. Balboa, Tyler, <strong>and</strong> Grzywacz (2001) argued<br />

that the power law spectra will emerge for nearly all scenes simply<br />

due to the fact that objects have different sizes: The sizes of the objects do<br />

not have to follow a power law. The authors claimed that small objects create<br />

exponents close to −3 <strong>and</strong> big objects create exponents close to 0, so<br />

that in a natural scene the exponent will be close to −1 due simply to the averaging<br />

of the exponents. Balboa et al. made an interesting point about underwater<br />

vision. Underwater blur tends to predominantly reduce the energy<br />

at higher frequencies <strong>and</strong> thereby make the exponent more negative. Thus,<br />

if the visual system evolved to match the energy distribution in the environment,<br />

then we might expect slightly different sensitivities in underwater<br />

animals.<br />

The variation in illumination across the image can have two opposite effects.<br />

First, if the illumination within one object varies, that variation can<br />

increase the difference between the brightness of two pixels within that object,<br />

which would make the distinction between objects weaker. Second, if<br />

the illumination between objects changes, that variation can increase the<br />

difference in brightness of the pixels in the different objects, which would<br />

make the distinction between objects greater. Depending on the image,<br />

variation in illumination can lead to stronger or weaker object formation.<br />

Overall, variation in illumination tends to reduce the correlation among<br />

pixels, making the exponent closer to 0 (i.e., white noise) for nearly all configurations<br />

of objects.

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