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Perceptual Coherence : Hearing and Seeing

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exists at several levels: (a) describing the differences between sounds that<br />

are composed of a broad b<strong>and</strong> of frequencies <strong>and</strong> do not have a clear pitch,<br />

such as sawing or scraping; (b) describing the differences between sounds<br />

at one frequency <strong>and</strong> intensity, that is, the ANSI (1973) definition; (c) describing<br />

<strong>and</strong> identifying sources across different frequencies <strong>and</strong> intensities,<br />

such as a clarinet as opposed to a saxophone; (d) describing <strong>and</strong><br />

identifying source categories across different sources, frequency, <strong>and</strong> intensity,<br />

for instance, sopranos as opposed to mezzo-sopranos, woodwind<br />

instruments as opposed to brass instruments. For (c) <strong>and</strong> (d), timbre must<br />

be reconceptualized as a sound transformation that allows us to predict<br />

an object’s sound at different frequencies <strong>and</strong> thereby allows us to track<br />

objects in the environment. We might characterize (a) <strong>and</strong> (b) as a proximal<br />

description of sound quality, <strong>and</strong> (c) <strong>and</strong> (d) as a distal description of<br />

objects.<br />

I am not ready to ab<strong>and</strong>on timbre as an empty concept even though the<br />

term is used in so many ways, like the term appearance, that it means<br />

whatever we wish. Moreover, because sound production results in so many<br />

acoustical properties, there may not be any fixed set of acoustic cues that<br />

allow us to identify the same object in real environments with overlapping,<br />

competing sounds of other objects. Perhaps the only possibility is to list the<br />

possible acoustic variables <strong>and</strong> transformations, <strong>and</strong> then identify the subset<br />

used at different times (this is the same conclusion we reached for the<br />

cues to color).<br />

In spite of this perceptual <strong>and</strong> conceptual inexactness, we still have the<br />

basic perceptual issues. We presume that the goals of the auditory <strong>and</strong> visual<br />

systems are identical: Namely, to construct a coherent representation<br />

of objects in the external world. These objects will have inherent properties,<br />

<strong>and</strong> perceptual systems should be tuned to pick up those properties.<br />

At this point, we cannot distinguish between innate <strong>and</strong> learned mechanisms,<br />

or the degree to which recognition is a purely inferential process,<br />

but that does not matter.<br />

Sound Production: The Source-Filter Model<br />

The Perception of Quality: Auditory Timbre 335<br />

Let us start by comparing the source-filter model for seeing to that for<br />

hearing. For seeing (color), the source was the energy of the illuminant at<br />

different frequencies; the filter was the reflectance of the surface at those<br />

frequencies; <strong>and</strong> we multiplied the illumination by the reflectance to predict<br />

the light reaching the eye. The assumption was that the light at all frequencies<br />

reached the eye at the same time. For hearing (timbre), the model<br />

is more complex. First, we need energy to excite the source. What makes<br />

this complicated is that different ways of exciting the source (e.g., hitting,

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