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Perceptual Coherence : Hearing and Seeing

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Gain Control <strong>and</strong> External <strong>and</strong> Internal Noise 249<br />

The firing rates of individual neurons rates go from their minimum to<br />

maximum firing rates within a narrow b<strong>and</strong> of intensities around 10 2 <strong>and</strong><br />

therefore cannot track that variation. The auditory <strong>and</strong> visual systems have<br />

evolved similar strategies to cope with this problem in two ways.<br />

1. Both the auditory <strong>and</strong> visual systems are composed of two classes of<br />

receptors. The auditory system contains low-threshold neurons that<br />

reach their maximum firing rate at relatively low intensities <strong>and</strong> less<br />

numerous high-threshold neurons that respond to the highest intensities.<br />

In the same manner, the visual system contains rods that respond<br />

to the lowest three to four logarithmic units, <strong>and</strong> less numerous<br />

higher-sensitivity cones that respond to the higher intensities.<br />

2. Both the auditory <strong>and</strong> visual systems have built-in mechanical <strong>and</strong><br />

neural gain control mechanisms. The gain controls adjust the sensitivity<br />

of cells so that they do not saturate except at the highest intensities.<br />

As the background level changes over a range of 10 6 to 10 7 (six<br />

or seven logarithm units), the steady-state response rate changes very<br />

little, <strong>and</strong> the number of spikes necessary to signal a change in intensity<br />

is relatively constant. The gain control increases the amplification<br />

of the incoming energy when the level is low, so that the signal<br />

will be more intense than the internal noise, <strong>and</strong> decreases the amplification<br />

when the level is high, so that the signal intensity does not<br />

exceed the sensory firing capacity, to preclude “saturation clipping.”<br />

3. Both (1) <strong>and</strong> (2) deal with the adaptation to mean intensity. But the<br />

visual system also has evolved a type of gain control based on the<br />

contrast of the illumination, independent of the mean illumination.<br />

The fundamental problem for both looking <strong>and</strong> listening is to partial out<br />

overall changes in intensity (i.e., brightness <strong>and</strong> loudness) from changes that<br />

signify the properties of objects: surface reflectance <strong>and</strong> contrast <strong>and</strong> the auditory<br />

frequency spectrum. What is invariant in vision across different brightness<br />

levels is the percentage of reflected light <strong>and</strong> the ratio of the reflectance<br />

between different surfaces (i.e., contrast). What is invariant in audition across<br />

different loudness levels is the ratio of the intensities of the different frequency<br />

partials (i.e., the contrast among the partials, although this does<br />

change, as is discussed in chapter 8). This implies that it is the average illumination<br />

<strong>and</strong> average sound pressure that should be controlled in order for<br />

the two perceptual systems to isolate contrast in its most general sense.<br />

Adaptation <strong>and</strong> Gain Control in the Visual System<br />

In the visual system, there are two kinds of gain control. At the periphery,<br />

there is gain control for the overall intensity of the light. At the cortical

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