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Perceptual Coherence : Hearing and Seeing

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Basic Concepts 5<br />

sources moving in three dimensions. It may be that the visual world consists<br />

of light waves passing through transparent surfaces, or that the auditory<br />

world consists of pressure waves reflecting off passive objects, but that<br />

is not the usual way sensations arise <strong>and</strong> not the usual way we underst<strong>and</strong><br />

<strong>and</strong> integrate those sensations. We make use of these usual properties to integrate<br />

independent local excitations at the receptors (e.g., the motion of<br />

lighted dots, the variation in sound pressure, the brightness patterning of<br />

textures) into one or more coherent surfaces <strong>and</strong> objects. Visual information<br />

is “shaped” by the object: the parallel beams of light from a distant<br />

source (e.g., the sun) are reflected <strong>and</strong> shaped into a pattern that signifies<br />

the surface <strong>and</strong> shape of the object. In similar fashion, auditory information<br />

is shaped by the object: Air particles are mechanically “pushed around”<br />

<strong>and</strong> shaped into a pattern that signifies the physical properties (e.g., shape,<br />

size, material) of the vibrating surface.<br />

Thus, I believe that the usual distinction that vision gives us objects <strong>and</strong><br />

audition gives us events is a trap. It misleads us into thinking about vision<br />

as a spatial sense <strong>and</strong> about audition as a temporal sense. According to the<br />

Oxford English Dictionary, the original definition of object is “something<br />

thrown in the way,” or “to st<strong>and</strong> in the way so as to obstruct or obscure.”<br />

Objects are typically opaque, so they block the recognition of other objects<br />

that are behind them. In contrast, the definition of events is “to emerge out<br />

of a temporal flow.” But all perceiving concerns the appearance of things,<br />

<strong>and</strong> things exist in space <strong>and</strong> time simultaneously. To Griffiths <strong>and</strong> Warren<br />

(2004), object analysis is the analysis of information that corresponds to<br />

things <strong>and</strong> their separation from the rest of the sensory world. To put it<br />

differently, all sensory input is interpreted in terms of familiar causative<br />

agents or events <strong>and</strong> not in terms of the manner <strong>and</strong> nature of sensory stimulation<br />

(R. M. Warren, 1999). Raymond (2000, p. 48) makes a similar<br />

claim: “the idea is that the brain deals in the currency of object representations,<br />

not disembodied stimulus features.”<br />

One example of our inclination to perceive sensations as bound to objects<br />

occurs with r<strong>and</strong>om dot kinematograms, as shown in figure 1.1. Dots are<br />

programmed to move as if each were attached to the surface of a transparent<br />

cylinder. Even though the cylinder is rotating at a constant speed (A), the<br />

observer does not see the dots moving at a constant speed. Instead the observer<br />

sees the dots slow down as they reach the edge of the cylinder, stop,<br />

<strong>and</strong> then speed up in the reverse direction as they near the center line of the<br />

cylinder (the dots also change size as they move from the front to the back<br />

of the cylinder) (B). If the dots did not change velocity or size <strong>and</strong> simply<br />

reversed direction, the perception would be that of a flat surface. Observers<br />

effortlessly see the dots moving coherently, <strong>and</strong> attached to the front or back<br />

surface of a rigid cylinder consistent with their direction of movement. What<br />

is important is that the observers infer the presence of a cylinder even if

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