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Leticia Neria PhD thesis - Research@StAndrews:FullText ...

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And what about comics? Comics take elements from reality and adapt and<br />

recreate them into a two-dimensional image; however, they do this without the details in<br />

the settings and the mise-en-scene so characteristic in cinema. Simplistically, it may<br />

seem as though comics are not related to reality. However, when we read a comic we<br />

recognise the characters and settings as fictional, and we interpret them and give them<br />

sense by connecting them to our reality, as with films. In comics, readers need to fill the<br />

gaps missing in the images and narrative themselves, and they do so using knowledge of<br />

similar situations from their own reality. Thus, in both media, we identify elements from<br />

real life - even if they are caricatured- such as objects, places, and feelings, and connect<br />

them with similar ones belonging to our reality.<br />

Another reason for using cinema and comics as a cultural source is because both<br />

are human creations, they have been created by someone for some reason. There is no<br />

impartiality in cinema, 6 and the same is true of comics. In both media what we see has<br />

been selected by someone; they contain clues that guide us in the way in which this<br />

‘someone’ wants us to see them, deciding what we should notice, and hiding or<br />

downplaying other aspects. These ‘clues’ help us to understand what the creator is<br />

trying to communicate to us. 7<br />

Viewers recognise the reality that is presented on screen, and recall events and<br />

images outside it. They do not limit their minds exclusively to the situations on the<br />

screen or in the frames. 8 They do more than simply make sense of the narration<br />

according to their own experience, and also enrich their own knowledge and experience.<br />

This helps them understand reality better, and re-interpret the world in a more complete<br />

6<br />

Alejandro Montiel, Teorías del cine. Un balance histórico ([n.p.]: Montesinos, 1992), p. 114.<br />

7<br />

David Bordwell, Kristin Thompson, Film Art. An Introduction (McGraw-Hill Publishing Company,<br />

1990), p. 99.<br />

8<br />

Andre Bazin, Bazin at work. Major Essays & Reviews from the Forties & Fifties, trans. by Alain Piette<br />

and Bert Cardullo (New York and London: Routledge, 1997), p. 7.<br />

3

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