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R_Bibb_Medical_Modelling_The_Application_of_Adv.pdf

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<strong>Medical</strong> imaging for rapid prototyping 29<br />

With most scanning s<strong>of</strong>tware, if there is suffi cient overlap between adjacent<br />

scans they can be aligned by the computer. This means the patient<br />

does not have to remain perfectly still between successive scans. However,<br />

the same body posture or facial expression should be maintained throughout.<br />

For the best results, the patient may have to be braced in a comfortable<br />

position during each scan. Depending on the scanners being used, it may<br />

be simpler to keep the subject still and move the scanner around them.<br />

Alternatively, a series <strong>of</strong> multiple scanners can be positioned around the<br />

subject to capture different views simultaneously or in rapid succession.<br />

However, despite these steps some movement is likely to be encountered,<br />

such as breathing, swallowing and blinking so care should be taken when<br />

scanning the face, neck and chest. If the patient is able, a breath-hold may<br />

help if the scan time is only a matter <strong>of</strong> seconds.<br />

2.4.5 Noise<br />

Non-contact scanners capture many thousands <strong>of</strong> points at a time. <strong>The</strong> vast<br />

majority <strong>of</strong> these points will fall accurately on the surface <strong>of</strong> the object<br />

being scanned. However, due to tolerances and optical effects some <strong>of</strong> these<br />

points will deviate from the object surface. If enough points deviate from<br />

the surface by a suffi cient amount, it will affect the quality <strong>of</strong> the data.<br />

<strong>The</strong>se errant points are usually referred to as ‘noise’ in the data. <strong>The</strong><br />

amount <strong>of</strong> noise present in captured data will depend on the type <strong>of</strong> scanner<br />

and the optical properties <strong>of</strong> the surface being scanned. Smooth, matt surfaces<br />

usually produce less noise than refl ective or textured surfaces.<br />

Although it usually necessary to take multiple overlapping scans to cover<br />

the whole surface <strong>of</strong> an object, large overlapping areas are likely to result<br />

in increased levels <strong>of</strong> noise.<br />

Noise can be reduced by fi ltering. Filtering selectively removes data<br />

points that deviate greatly from the vast majority <strong>of</strong> neighbouring points.<br />

This is illustrated schematically in steps 1–5 in Fig. 2.16: (1) the object<br />

surface to be scanned; (2) the scan data points; (3) using all <strong>of</strong> the data<br />

points creates a poor surface; (4) points are selectively fi ltered according<br />

to their deviation from the majority <strong>of</strong> neighbouring points; (5) deleting<br />

fi ltered points leaves a closer fi tting surface to the actual object surface. <strong>The</strong><br />

magnitude <strong>of</strong> the deviation can be defi ned by the user to vary the effect <strong>of</strong><br />

the fi ltering. Filtering functions are typically included in the s<strong>of</strong>tware that<br />

is used to operate the scanner.<br />

<strong>The</strong> effect <strong>of</strong> noise can be seen in Figure 2.17 (left) showing a threedimensional<br />

polygon model created from optical scan data <strong>of</strong> a dental cast<br />

(in this example the STL fi le format is used). Noise in the original scan data<br />

has resulted in a polygon surface that appears rough and pitted. Postprocessing<br />

s<strong>of</strong>tware can be used to improve the quality <strong>of</strong> the surface

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