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PI-VR - VRED Professional 4.2 - PI-VR GmbH

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<strong>VR</strong>ED Documentation<br />

You are here: Menus and icons tab > Menus > Windows > New render window<br />

New render window<br />

New features in <strong>VR</strong>ED<br />

<strong>Professional</strong> <strong>4.2</strong><br />

Getting started<br />

Using <strong>VR</strong>ED <strong>Professional</strong><br />

Menus and icons tab<br />

Menus<br />

File<br />

Edit<br />

View<br />

Display<br />

Windows<br />

New render window<br />

Trash<br />

Undo/Redo history<br />

Terminal<br />

Appearance<br />

Animation<br />

Analyzer<br />

Variants<br />

Rendering<br />

Tracking<br />

Info<br />

Help<br />

Icons tab<br />

Scenegraph<br />

Modules<br />

Search<br />

Send Question<br />

New Render Window<br />

Starts up a new render window.<br />

Caution: For any additional render window opened, the complete currently loaded scene, since<br />

the system is running in Open GL mode, will be loaded again into the graphics boards Random<br />

Access Memory. Ensure that the graphics board has enough memory available.<br />

In Raytracing rendering mode the frame rate might slow down, since the frame rate depends<br />

primarily on the amount of pixels to be rendered. If the amount of pixels of all render-windows<br />

summed up stay unchanged, the frame rate will also stay on a stable level.

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