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PI-VR - VRED Professional 4.2 - PI-VR GmbH

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<strong>VR</strong>ED Documentation<br />

You are here: Modules > Material Editor > Materials Tab > TrueLight Materials > Multipass Material<br />

Multipass Material<br />

Multipass Material - creates a bin shader, in which<br />

Truelight materials can be layered. The first material<br />

in the list is the first rendered and the following<br />

shaders are rendered according to their position in list<br />

from top to bottom.<br />

Analytic Material Tab - in the analytic<br />

material tab the shading settings for the<br />

analytic rendering mode can be set.<br />

Use Realistic Settings - synchronizes<br />

the Analytic Material´s settings<br />

channels with the Realistic Material<br />

settings.

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