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PI-VR - VRED Professional 4.2 - PI-VR GmbH

PI-VR - VRED Professional 4.2 - PI-VR GmbH

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<strong>VR</strong>ED Documentation<br />

You are here: Modules > Rendering Tab > Raytracing Settings<br />

Raytracing Settings<br />

RaytracingSettings<br />

The RaytracingSettings offer all attributes for<br />

interactive and image rendering settings. It is the<br />

main module for producing sharp and smooth images.<br />

It also offers the possibility to load and save Presets.<br />

Antialiasing Settings:<br />

Initial Samples/Adaptive Samples:<br />

These Parameters determine the quality<br />

of sampling.<br />

Initial Samples: When rendering an<br />

image or activating still antialiasing in<br />

the render options, the initial samples<br />

are calculated in the first iterationsteps<br />

of the rendering process. This value can<br />

be set between 0-63 Samples.<br />

Adaptive Samples - Amount of<br />

minimum samples in which extreme<br />

contrast must be sampled.<br />

Threshold Quality - The threshold sets<br />

the interrupt level for sampling which<br />

results in sapling quality.<br />

Preview Quality - Sets the sampling qualities on a very low level,<br />

resulting in preview render quality and very short render times.<br />

Low Quality - Sets the sampling quality on a low level, resulting<br />

in average render quality and short render times.<br />

Medium quality - Sets the sampling quality on a medium level,<br />

resulting in good render quality and medium render times.<br />

High Quality - sets the sampling quality on a high quality level.<br />

Ultra High Quality - Sets sampling quality on a production<br />

quality level.<br />

Use Clamp Value - Activates clamping for very bright pixels, to eliminate white<br />

spots after aliasing. The value sets the maximum multiplier for a white pixel.<br />

Activating clamping and reducing the multiplier will reduce the maximum<br />

resulting image color range.<br />

Pixel Filter<br />

Filter - <strong>VR</strong>ED offers different filter algorithm for sampling.<br />

Box, Triangle, Mitchell Netravali, Lanczos<br />

Width - The pixel filter width defines how many neighboring pixels in width will<br />

be taken in account to for sampling.<br />

Height - The pixel filter height defines how many neighboring pixels in height<br />

will be taken in account to for sampling.<br />

Trace Depth Settings<br />

Max Reflection Depth - Sets the maximum amount of reflection each ray may<br />

encounter.<br />

Max Refraction Depth - Sets the maximum amount of refraction each ray may

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