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PI-VR - VRED Professional 4.2 - PI-VR GmbH

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- Off (Light intensity of light is constant in relation to the distance<br />

of light)<br />

- Linear (Light intensity decreases linear in relation to the<br />

distance of light)<br />

- Quadratic (Light intensity decreases quadratic in relation to the<br />

distance of light)<br />

Area Light:<br />

Use realistic Falloff: Sets the Falloff behavior of an area light to quadratic.<br />

Size: Sets the area light size in mm. The Bigger the light, the brighter. Sets the<br />

shape to a sphere area light.<br />

Additional context menu right mouse button in light sources stack):<br />

Right mouse context menu --> create: Creates new light sources (directional, sport or<br />

point light)<br />

Right mouse context menu --> rename: renames the currently selected light source<br />

Right mouse context menu --> delete: deletes the currently selected light<br />

source<br />

Right mouse context menu --> select all: selects all available light sources in the<br />

stack.<br />

Right mouse context menu --> deselect all: removes the selection on all light sources<br />

Right mouse context menu --> invert selection: inverts the current selection<br />

Right mouse context menu --> find: opens a new window for searching specific light<br />

sources by name (REGEX are supported)<br />

Right mouse context menu --> select node: selects the marked light source in the<br />

scenegraph<br />

Right mouse context menu --> scroll to selected: focuses the selected light source in the<br />

scenegraph<br />

Right mouse context menu --> switch on: enables selected light source<br />

Right mouse context menu --> switch off: disables selected light source.<br />

Right mouse context menu --> toggle: toggles the state of the selected light source<br />

(on/off)<br />

Right mouse context menu --> change type: changes the type of the selected lightsource<br />

Right mouse context menu --> validate: Validates all lights and updates all lights in the<br />

scenegraph

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