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PI-VR - VRED Professional 4.2 - PI-VR GmbH

PI-VR - VRED Professional 4.2 - PI-VR GmbH

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Analytic High Quality - The Analytic High Quality rendering mode is an Open GL render<br />

mode. In this render mode only basic shading structures are activated and real-time shadows<br />

are supported. The Analytic High Quality rendering ensures high frame rates at a medium<br />

visual quality. Reflections are supported.<br />

Realistic Low Quality - Activates the Realistic Low Quality rendering mode. The Realistic Low<br />

Quality rendering mode is an Open GL render mode. In this render mode TrueLight shading<br />

structures are supported. Real-time shadows are deactivated. The Realistic High Quality<br />

rendering ensures high frame rates.<br />

Realistic High Quality - Activates the Realistic High Quality rendering mode. The Realistic<br />

High Quality rendering mode is an Open GL render mode. In this render mode TrueLight<br />

shading structures are supported. Real-time shadows are also supported. The Realistic High<br />

Quality rendering supports all graphic effects for photorealistic rendering quality.<br />

Raytracing - Activates Raytracing rendering. The Raytracing rendering modes supports all<br />

Raytracing-Rendering features as reflections, refractions, glossy reflections, global illumination,<br />

Subsurface-Scattering and more. All these effects can be activated on a per material base or<br />

by using overrides. Read MaterialEditor Module and RaytracingSettings Module.<br />

Wireframe - The Wireframe Button toggles wireframe rendering to on or off. All<br />

currently selected objects will be drawn in the set render mode and an additional wireframe<br />

mode. The wireframe color can be set in --> Preferences -> RenderOptions -> Visualization -<br />

>Selection.<br />

Headlight - Activates the Headlight. The Headlight is a light source, which is always<br />

placed at the camera`s position and directing to the same direction as the camera`s view.<br />

Statistics - Activates the scene`s statistics. The scene statistics are drawn at the top left<br />

corner of the RenderView.<br />

Full Screen - Activates the RenderView fullscreen render mode. Pressing Escape can<br />

deactivate the Fullscreen rendermode.<br />

Frame whole Scene - Frames all objects in the scene.<br />

Frame selected - Frames selected object.<br />

Toggle Navigation mode - The user can switch between TrackBall and TwoAxis<br />

navigation mode. Activate Auto Center to automatically use the object in the center of the<br />

RenderView as camera rotation pivot position.<br />

Ruler - Activates the Ruler Tool. The ruler axis adapts according to the view axis.<br />

Show Grid - Draws a grid at the current ruler axis.<br />

Fix Axis - Fixes the current ruler position.<br />

Transform - Activates the Transform Tool. Using the Transform Tool objects can be<br />

transformed interactively in the RenderView.<br />

Press any arrow to move selected object along selected transform axis.<br />

Press any cube to scale selected object along the selected scale axis.<br />

Press any sphere to rotate selected object along the selected rotation axis.<br />

red -> X-axis<br />

green -> Y-axis

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