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PI-VR - VRED Professional 4.2 - PI-VR GmbH

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<strong>VR</strong>ED Documentation<br />

You are here: Modules > Rendering Tab > Postprocesing > PostFX<br />

PostFX<br />

New features in <strong>VR</strong>ED<br />

<strong>Professional</strong> <strong>4.2</strong><br />

Getting started<br />

Using <strong>VR</strong>ED <strong>Professional</strong><br />

Menus and icons tab<br />

Scenegraph<br />

Modules<br />

Terminal<br />

Material Editor<br />

Variants<br />

Clip Maker<br />

Analyzer Tab<br />

Animation Tab<br />

Appearance Tab<br />

Info Tab<br />

Rendering Tab<br />

Cluster<br />

FinalRenderPass<br />

Postprocesing<br />

PostFX<br />

Render Quality Settings<br />

Renderlayer<br />

Tracking Tab<br />

Variants Tab<br />

Search<br />

Send Question<br />

PostFX<br />

Important: Post Effects are only available in<br />

OpenGL mode<br />

Glow<br />

Size - The Glow size determines the<br />

surrounding glow size of an object.<br />

Intensity - The Glow intensity determines the brightness of the glow.<br />

See Material Attributes --> Glow to adjust the Glowintensitiy individually for<br />

each material<br />

Glare<br />

Size - Determines the Glare Size<br />

Threshold - Determines the threshold of the brightness of a pixel where the<br />

glare effect starts<br />

Intensity - The Glare intensity determines the brightness of the glare.<br />

Streaks - Streaks determine the maximum count of streaks. Higher values<br />

appear like stars<br />

Rotation: Streaks can be rotated in a specified angle.

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