24.12.2014 Views

PI-VR - VRED Professional 4.2 - PI-VR GmbH

PI-VR - VRED Professional 4.2 - PI-VR GmbH

PI-VR - VRED Professional 4.2 - PI-VR GmbH

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Important: The total calculation time depends on the complexity of the Scene and of the chosen Shadow<br />

Quality Preset.<br />

Indirect Illumination:<br />

The Indirect Illumination checkbox enables an additional Calculation of indirect light bounces which increases<br />

the quality of the final result.<br />

5 different Presets are available:<br />

- Preview Quality<br />

- Low Quality<br />

- Medium Quality<br />

- High Quality<br />

- Highest Quality<br />

Enable Color Bleeding:<br />

Color bleeding enables the transfer of color between nearby objects, caused by the colored reflection of the<br />

indirect illumination option.<br />

color bleeding causes a white wall close to a red wall to appear pink because it receives red light from<br />

the wall.<br />

Number of Indirections: the number of indirections defines how many light bounces are calculated. The<br />

default value is one with means that only one light bounce is calculated.<br />

Important: Higher values produce better quality but increases calculation time.<br />

Subdivision: Enabling the subdivision checkbox causes geometry to be refined during the Ambient Occlusion<br />

calculation process. Additional vertices are inserted into the meshes. Thus it is possible to get much more<br />

smooth results on the geometry.<br />

2 Presets are available:<br />

- Low Quality<br />

- High Quality<br />

Minimum Edge Length: This value defines the threshold of the subdivision. If the length of an edge<br />

between two vertices is below this value it won't be subdivided and no additional vertices are added.<br />

Caution: Enabling this feature increases calculation time and will also increase the polygon count of the<br />

Scene.<br />

Examples<br />

Settings:<br />

Shadow Quality: Preview Quality

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!