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10. If you chose to run VRED direct
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Scale mode: This mode can be access
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lue -> Z-axis Press the yellow cube
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Analytic Low Quality - Activates th
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Longres - defines the length divisi
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TERMS OF USE AND DISTRIBUTION The S
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vrParticle2 vrQObject vrRoute vrSHL
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Node Type - Sets a filter to specif
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1/1000 1/500 1/250 1/125 1/60 1/30
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ehind the key is a straight line. F
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I - set all Timesliders to the End
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name - sets the VariantsSet´s name
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Indirect Illumination: No Color Ble
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Shadow Map Resolution - Sets the qu
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added in this tab Script: Multiple
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Triangulate - triangulates all poly
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Transformation - in the Transformat
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Crease Angle 45° Make Face and Ver
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Crease Angle 5° Crease angle 30°
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Dynamic multi horizontal span - Job
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- Off (Light intensity of light is
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Important: The total calculation ti
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Color Bleeding: Yes Subdivision: No
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TERMS OF USE AND DISTRIBUTION The S
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vrParticle2 vrQObject vrRoute vrSHL
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Opens the GL Info window. In the GL
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Sample Direct Light - only direct l
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Common Settings Occlusion Color - s
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Still-frame Quality - sets the rend
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Occlusion Color - sets the shader´
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Repeat Mirror - the texture will be
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precomputed illumination settings f
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filtering. Quality Mode - there are
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Max Reflection Depth - sets the max
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Reflection Quality - sets the Qualt
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IBL Quality - sets the Sampling Qua
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Repeat - the texture will be repeat
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