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Myths and Legends of the Celtic Race - Knowledge Rush

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268 <strong>Myths</strong> <strong>and</strong> <strong>Legends</strong> <strong>of</strong> <strong>the</strong> <strong>Celtic</strong> <strong>Race</strong>[312]to him: “It were better for <strong>the</strong>e to avenge <strong>the</strong> man who was burnt<strong>the</strong>re than to cast stones over his burnt bones.”“Who was that?” asked Maeldūn.“Ailill, thy fa<strong>the</strong>r,” <strong>the</strong>y told him.“Who slew him?” said he.“Reavers from Leix,” <strong>the</strong>y said, “<strong>and</strong> <strong>the</strong>y destroyed him onthis spot.”Then Maeldūn threw down <strong>the</strong> stone he was about to cast, <strong>and</strong>put his mantle round him <strong>and</strong> went home; <strong>and</strong> he asked <strong>the</strong> wayto Leix. They told him he could only go <strong>the</strong>re by sea. 193At <strong>the</strong> advice <strong>of</strong> a Druid he <strong>the</strong>n built him a boat, or coracle,<strong>of</strong> skins lapped threefold one over <strong>the</strong> o<strong>the</strong>r; <strong>and</strong> <strong>the</strong> wizard alsotold him that seventeen men only must accompany him, <strong>and</strong> onwhat day he must begin <strong>the</strong> boat <strong>and</strong> on what day he must putout to sea.So when his company was ready he put out <strong>and</strong> hoisted <strong>the</strong>sail, but had gone only a little way when his three foster-bro<strong>the</strong>rscame down to <strong>the</strong> beach <strong>and</strong> entreated him to take <strong>the</strong>m. “Getyou home,” said Maeldūn, “for none but <strong>the</strong> number I have maygo with me.” But <strong>the</strong> three youths would not be separated fromMaeldūn, <strong>and</strong> <strong>the</strong>y flung <strong>the</strong>mselves into <strong>the</strong> sea. He turnedback, lest <strong>the</strong>y should be drowned, <strong>and</strong> brought <strong>the</strong>m into hisboat. All, as we shall see, were punished for this transgression,<strong>and</strong> Maeldūn condemned to w<strong>and</strong>ering until expiation had beenmade.Irish bardic tales excel in <strong>the</strong>ir openings. In this case, as usual,<strong>the</strong> mise-en-scène is admirably contrived. The narrative whichfollows tells how, after seeing his fa<strong>the</strong>r's slayer on an isl<strong>and</strong>,but being unable to l<strong>and</strong> <strong>the</strong>re, Maeldūn <strong>and</strong> his party are blownout to sea, where <strong>the</strong>y visit a great number <strong>of</strong> isl<strong>and</strong>s <strong>and</strong> havemany strange adventures on <strong>the</strong>m. The tale becomes, in fact, a<strong>the</strong> mischief-maker <strong>of</strong> <strong>the</strong> Ultonians.193 The Arans are three isl<strong>and</strong>s at <strong>the</strong> entrance <strong>of</strong> Galway Bay. They are aperfect museum <strong>of</strong> mysterious ruins.

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