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Myths and Legends of the Celtic Race - Knowledge Rush

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308 <strong>Myths</strong> <strong>and</strong> <strong>Legends</strong> <strong>of</strong> <strong>the</strong> <strong>Celtic</strong> <strong>Race</strong>[357]were entitled <strong>the</strong> “Four Branches <strong>of</strong> <strong>the</strong> Mabinogi,” <strong>and</strong> whichform a connected whole. They are among <strong>the</strong> oldest relics <strong>of</strong>Welsh mythological saga.Pwyll, Head <strong>of</strong> HadesThe first <strong>of</strong> <strong>the</strong>m is <strong>the</strong> story <strong>of</strong> Pwyll, Prince <strong>of</strong> Dyfed, <strong>and</strong>relates how that prince got his title <strong>of</strong> Pen Annwn, or “Head<strong>of</strong> Hades”—Annwn being <strong>the</strong> term under which we identify inWelsh literature <strong>the</strong> <strong>Celtic</strong> L<strong>and</strong> <strong>of</strong> <strong>the</strong> Dead, or Fairyl<strong>and</strong>. It is astory with a mythological basis, but breathing <strong>the</strong> purest spirit <strong>of</strong>chivalric honour <strong>and</strong> nobility.Pwyll, it is said, was hunting one day in <strong>the</strong> woods <strong>of</strong> GlynCuch when he saw a pack <strong>of</strong> hounds, not his own, runningdown a stag. These hounds were snow-white in colour, with redears. If Pwyll had had any experience in <strong>the</strong>se matters he wouldhave known at once what kind <strong>of</strong> hunt was up, for <strong>the</strong>se are <strong>the</strong>colours <strong>of</strong> Faëry—<strong>the</strong> red-haired man, <strong>the</strong> red-eared hound arealways associated with magic. 228 Pwyll, however, drove <strong>of</strong>f <strong>the</strong>strange hounds, <strong>and</strong> was setting his own on <strong>the</strong> quarry when ahorseman <strong>of</strong> noble appearance came up <strong>and</strong> reproached him forhis discourtesy. Pwyll <strong>of</strong>fered to make amends, <strong>and</strong> <strong>the</strong> storynow develops into <strong>the</strong> familiar <strong>the</strong>me <strong>of</strong> <strong>the</strong> Rescue <strong>of</strong> Fairyl<strong>and</strong>.The stranger's name is Arawn, a king in Annwn. He is beingharried <strong>and</strong> dispossessed by a rival, Havgan, <strong>and</strong> he seeks <strong>the</strong> aid<strong>of</strong> Pwyll, whom he begs to meet Havgan in single combat a yearhence. Meanwhile he will put his own shape on Pwyll, who is torule in his kingdom till <strong>the</strong> eventful day, while Arawn will go inPwyll's shape to govern Dyfed. He instructs Pwyll how to dealwith <strong>the</strong> foe. Havgan must be laid low with a single stroke—ifano<strong>the</strong>r is given to him he immediately revives again as strongas ever.Pwyll agreed to follow up <strong>the</strong> adventure, <strong>and</strong> accordingly wentin Arawn's shape to <strong>the</strong> kingdom <strong>of</strong> Annwn. Here he was placed228 See, e.g., pp. 111, 272.

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