21.03.2016 Views

e-CAL - e-Coaching et Apprentissage des Langues

The ERASMUS+ project e-CAL presents the result of an analysis of support methods in the case of language learning using web-based Open Educational Resources (OER).

The ERASMUS+ project e-CAL presents the result of an analysis of support methods in the case of language learning using web-based Open Educational Resources (OER).

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

e-<strong>Coaching</strong> <strong>et</strong> <strong>Apprentissage</strong> <strong>des</strong> <strong>Langues</strong> /N° de proj<strong>et</strong> : 2015-1-FR01-KA204-015334<br />

students in one place through Duolinguo brand new dashboard.<br />

A moderator is someone chosen by Duolingo to perform forum moderation, course moderation, or<br />

both. Moderators can be identified by a green ring around their profile picture. We can draw<br />

inspiration for eCal ideal supporter type. See further d<strong>et</strong>ails in section 3.3. Thematic Area<br />

Communication.<br />

Resources http://static.duolingo.com/s3/DuolingoReport_Final.pdf<br />

Assessment *of the solutionfound in the thematic area Comp<strong>et</strong>ence<br />

Clarity:To what extent the outcomes are systematically worked through, coherent and clearly 5<br />

developed?<br />

Credibility:To what extent the m<strong>et</strong>hodological approaches are plausible and justified? 5<br />

Contribution: To what extent the outcome adds to knowledge and/or practice of an issue or 4<br />

aspect regarding eCal?<br />

126<br />

3.2. Thematic Area Process<br />

Describe the solution from the perspective of e<strong>CAL</strong><br />

The system of learning a foreign language through Duolingo elaborated a certain number of<br />

m<strong>et</strong>hodological aspects, which ensure its successful learnin, e.g. monitoring the progress, motivation,<br />

feedback, vocabulary, <strong>et</strong>c.<br />

Gradual Progress:<br />

Duolingo has an excellent learning strategy because it has a very motivating learning system. It uses a<br />

strategy of game mechanics to create the incentive to keep students learning. It is built very similarly<br />

to a computer game where the participants have to pass certain levels. A student passes the tree level<br />

of the language. The following lessons are unlocked after a learner has mastered the previous<br />

material. Users can compl<strong>et</strong>e a vari<strong>et</strong>y of exercise types including multiple choices,<br />

writing and also speaking through a microphone. Duolingo uses mainly drills and rep<strong>et</strong>itive exercises in<br />

the lessons. Users can progress through and a vocabulary section where learned words can be<br />

practiced and users gain "experience points" (XP) as they learn a language, such as when they<br />

compl<strong>et</strong>e a lesson. Skills are considered "learned" when users compl<strong>et</strong>e all the lessons associated with<br />

the skill. Users win one point for each correct answer, and lose one for each error, and validate the<br />

lesson when they reach 10 points. Duolingo also inclu<strong>des</strong> a timed practice feature, where users are<br />

given 30 seconds and twenty questions and awarded a skill point and seven or ten additional seconds<br />

(time depends on the length of the question) for each correct answer. This timed practice feature is<br />

only available after purchase in the Lingot store for ten lingots, the virtual currency the site uses.<br />

Lessons Schema<br />

The exercises within a lesson are created so that a learner can develop the productive skills as well as<br />

the receptive ones. When an account on Duolingo is created and the s<strong>et</strong>tings are done (it is necessary<br />

there to s<strong>et</strong> up a language, which should be learned and the acquired one, in which the learning will<br />

be carried out) there is a lesson tree in the middle of a Duolingo. The lesson three naturally begins<br />

with lesson called Basics 1.<br />

After choosing this first lesson the five sub-lessons must be compl<strong>et</strong>ed or a test must be passed. The<br />

test enables the advanced users to go through a lesson quickly. The number of test attempts is<br />

limited. During fulfilling a test a learner has three possibilities to make a mistake, which is illustrated<br />

by three symbols of heart in the upper right corner, otherwise the test must be done again from the<br />

beginning. Similarly, when compl<strong>et</strong>ing a lesson there are limited possibilities to make a mistake.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!