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Emulator Composite.book - Creative

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7 - Editing a Sample<br />

Looping and Loop Processing<br />

Loop Settings<br />

These controls allow you to turn looping On or Off, select whether the Loop in Release<br />

function is On or Off, select the current loop, lock the loop length, turn triplet playback<br />

On or Off and dial in the selection start and end points with sample accuracy. There is<br />

also an overall tempo display.<br />

Loop Button<br />

This button enables or disables looping. You’ll be happy to know that if you loop a<br />

sample and turn the loop off, the loop pointers remain exactly where you set them<br />

when the loop is turned back on (even after saving).<br />

Loop in Release Button<br />

With Loop in Release off, the sample stays in the loop as long as the key is held, and<br />

plays the sound data after the loop when the key is released. With Loop in Release on,<br />

the sample remains looping when the key is released.<br />

Loop Select<br />

This field selects the current loop when multiple loops are defined. For more information<br />

about multiple loops see “Using Loops” on page 195.<br />

Lock Button<br />

The Lock button fixes the loop length at its current value. This is a handy feature when<br />

you have found the correct loop length and are looking for a better start point. The lock<br />

button is also very useful for creating groove loops and single cycle loops.<br />

Select Loop<br />

This tool automatically selects the region between the loop markers for the currently<br />

selected loop. Select Loop is available from the toolbar button or by selecting it<br />

from the Sample Edit pull-down menu.<br />

Select All<br />

This tool automatically selects the entire sample. Select All is available from the toolbar<br />

button or by selecting it from the Sample Edit pull-down menu.<br />

No Snap<br />

Selections made in the Sample Edit window will not snap to any boundaries when this<br />

option is active. No Snap can be enabled from the toolbar button or by selecting it<br />

from the Sample Edit pull-down menu.<br />

Snap To Marker<br />

Selections made in the Sample Edit window will snap to Loop Markers, Note-Onsets,<br />

or Beat Markers when this option is active. Snap To Marker can be enabled from the<br />

toolbar button or by selecting it from the Sample Edit pull-down menu.<br />

182 <strong>Emulator</strong> X2 Operation Manual

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