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Emulator Composite.book - Creative

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13 - Appendix<br />

The <strong>Emulator</strong> X File Converter<br />

To Use the File Converter:<br />

1. SoundFont GigaStudio, EXS, HALion, and S5000 files:<br />

Drag and drop files from your hard drive to the Files to Convert area.<br />

EIII, ESi, S1000, and S3000 files:<br />

Press the “Add Button” below the Files to Convert area, then select the files from<br />

your CD-ROM or hard disk.<br />

2. Select a Destination location (Browse).<br />

3. Press Convert. The File Converter does the rest, preserving loop, sample and preset<br />

information.<br />

4. Files may be removed from the Files to Convert area by first selecting them and<br />

then clicking the Remove button.<br />

• Overwrite Existing Files - Overwrites files with the same name in the Destination<br />

folder.<br />

Background<br />

The <strong>Emulator</strong> X Converter is the result of over eight years of painstaking conversion<br />

work, and piles of research on sampler behavior and performance. The conversions<br />

into <strong>Emulator</strong> X will be of extremely high quality - so good that sometimes you won’t<br />

even notice that you are using the sounds in a different sampler!<br />

The <strong>Emulator</strong> X Converter is able to convert single files, multiple files, and entire disks<br />

- and even more than one disk - simultaneously. Simply click the Add button, and a<br />

customized file browsing dialog will appear.<br />

From this dialog, simply choose disks, folders, or files you want to convert. You can<br />

select single files by double-clicking on them, or by clicking on the dialogs Add button.<br />

You can select multiple-selected files, or folders/disks, by selecting them and clicking<br />

on the dialog’s Add button.<br />

Remember that selecting a folder to translate includes not only all the files that are<br />

immediately within that folder, but all files within all the folders within that folder. In<br />

other words, it always recurses every relevant folder tree.<br />

The objects you want to convert are added to the Converter Application’s object list.<br />

They are not converted yet. You may add or delete from the list until you’re ready to<br />

convert.<br />

Also note that if you choose a folder of, say, EXS-24 files, they are entered into the<br />

Converter Application list individually. You can see the name of the file and the path<br />

that it exists in.<br />

Source Format Information<br />

The <strong>Emulator</strong> X Converter is able to browse any sort of disk, whether it is PCformatted,<br />

Mac-formatted, or specially formatted for a specific sampler.<br />

Below is helpful background on each source format, and some relevant details on how<br />

their special features are exported into the <strong>Emulator</strong> X.<br />

Akai S-1000/3000<br />

The Akai S-1000 was one of the first hardware samplers using the 16-bit format. The<br />

S-3000 came out a couple years afterward, offering expanded programming and<br />

expanded structures.<br />

The Akai format is proprietary; you cannot view the contents of the disk using the<br />

standard file browsing mechanisms on a computer. There are files that can be written<br />

E4/E3 Library CDs<br />

use a proprietary format<br />

and can only be read<br />

using SCSI/ATAPI drives.<br />

296 <strong>Emulator</strong> X2 Operation Manual

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