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Emulator Composite.book - Creative

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9 - Effects<br />

Preset FX Screen<br />

To Swap FXA and FXB<br />

Effects can sound very different depending on their order in the chain. Here is a simple<br />

way to swap FXA and FXB.<br />

1. Choose Swap Effects from the Preset pull-down menu.<br />

2. The two effects will exchange positions.<br />

Preset FX Modulation Parameters<br />

Certain parameters in each Preset Effect can be controlled from the Preset Cords. Some<br />

effects (such as BPM delay) allow four controllable parameters, while other effects<br />

(such as Early Reflections) have only one controllable parameter. If an effect uses less<br />

than four parameters, the idle cords are listed as (unused). See below.<br />

The Preset Cord value ADDS to the setting made in the Preset FX screen. For example, if<br />

the Wet/Dry Mix were set to 0% and you patched a MIDI Controller to Wet/Dry Mix<br />

with an amount of +100, the MIDI Controller would have a full range of control over<br />

Wet/Dry Mix. To invert the control, simply set the initial Wet/Dry Mix to 100% and set<br />

the Cord amount to -100.<br />

How to Connect MIDI Controllers to FX Parameters<br />

1. Select the preset you want in the tree by clicking on<br />

the keyboard icon.<br />

The Preset Global page appears.<br />

2. Assign FXA or FXB in the Preset FX screen.<br />

3. Select the Destination field from the Preset Cords<br />

section. A list of all possible Preset Cord destinations<br />

appears.<br />

4. The effect modulation parameters are at the bottom of<br />

the list. Select the parameter you wish to control.<br />

5. Select the Modulation Source you wish to use.<br />

6. Set the Cord Amount.<br />

7. In the screen above MIDI Controller K is controlling<br />

the Reverb Decay Time.<br />

See MIDI Channels & Real-time Controls to learn how MIDI controllers work in<br />

<strong>Emulator</strong> X.<br />

See page 25 to learn how to assign MIDI controller numbers to <strong>Emulator</strong> X’s A-P<br />

reference letters.<br />

Creating and Deleting Templates<br />

You can save a library of your favorite effects as Templates. Templates are saved in the<br />

<strong>Emulator</strong> X program files, so they’re always available for use. For more information on<br />

templates, see “Templates” on page 257.<br />

220 <strong>Emulator</strong> X2 Operation Manual

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