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Emulator Composite.book - Creative

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Select a region between two beat markers.<br />

11. Select the other voice and repeat step 9, only selecting a different region of the<br />

sample.<br />

Voice 2<br />

Click and Drag<br />

Select a different region.<br />

Click and Drag<br />

Voice 1<br />

Now, when you play C3 on your controller, the region selected in Voice 1 loops. When<br />

you play D1 on your controller, the region selected in Voice 2 loops.<br />

Play around, try making more voices and mapping different regions to them. You are<br />

not limited to selecting by beats; you can select an area between Note Markers or Loop<br />

points. Or, if you hide all markers, you can freely select any region of the sample.<br />

However, region-based loops will only lock to the master or preset tempo if your<br />

regions are defined between two beat markers AND set to forward looping.<br />

Using the RT Win With Regions<br />

You can do some creative things with real-time crossfades and regions. For example, if<br />

you use a beat-analyzed sample, such as a drum beat, with multiple voices, you can set<br />

each voice to use a different region of the same sample. Then you can switch and<br />

crossfade between the two regions in real time. Using beat markers to define the<br />

regions, in conjunction with the Lock To Tempo feature ensures that all the voices stay<br />

in sync with each other.<br />

To Set up The RT Win to Crossfade Between Two Loops<br />

1. Set up several voices, each using a different region of the same sample with forward<br />

looping.<br />

2. Make sure that the voices are mapped to the same keyrange on your keyboard.<br />

8 - TwistaLoop<br />

Using Regions of Analyzed Samples<br />

Tip: To easily select<br />

an area between two<br />

beat markers, you can<br />

hide Note Markers by<br />

clicking the button in<br />

the toolbar.<br />

Note: You cannot<br />

lock backward-looped<br />

regions to a clock source.<br />

E-MU Systems 205

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