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[More Organ Music]<br />
Brought to You By the Makers <strong>of</strong>-<br />
(Start Jingle]<br />
Sluggypuggies ...<br />
"$/uggypuggies are the best,<br />
look terrific on your vest -<br />
Serve them to unwanted guests,<br />
stuff your mattress with the rest!<br />
Sluggypuggieeeeees ... mmmhhhmmm."<br />
(courtesy <strong>of</strong> Warner Brothers*}<br />
ABOARD THE 0BERZEPPELIN ...<br />
[Announcer]<br />
When last we encountered our heroes, they had<br />
made good an escape from their cell aboard the<br />
OberZeppelin, ruined the airship's guidance controls, and<br />
were just making their way towards the hangar deck in<br />
order to escape the doomed craft. We now rejoin our<br />
patriotic crew, as they once again face down the shrouded<br />
menace <strong>of</strong> ... Nazi Gennany!<br />
[Heroic Theme Music]<br />
Director- You make your way down the riveted steel<br />
staircase. Yourfootfalls echo along the sheet<br />
metal walls, but there is no other sound. You<br />
can hear only the low thrumming <strong>of</strong> the<br />
engines ahead. You move along the corridor<br />
towards the hangar deck ... when one <strong>of</strong> the<br />
doorways on the left side slams open with a<br />
resounding 'Bang!' ...<br />
Scott - What?! I run back up the stairs, fast.<br />
Abe - Damn! I emptied my gun upstairs. I throw<br />
myself behind the steel staircase.<br />
Director - All right, but it's an open framework, made to<br />
be light. This is an airship.<br />
Abe- Yeah, but it's a circular stairwell, supported<br />
1 02 Theatlix -<br />
by a central pole, and I leap into the space<br />
behind the stairs. That will provide better<br />
coverage than a straight staircase, anyway.<br />
The Core Rules<br />
And now, a word from our sponsors ...<br />
See the 'Mini-Adventure' at the back <strong>of</strong> this book.<br />
Description is essential. The movement described here<br />
could have been done in a much flater style, saving time<br />
at the expense <strong>of</strong> mood. However, dropping into narrative<br />
form accomplishes two goals. First, it tells the Actors that<br />
something important is coming up, so they need to pay<br />
attention to the details. Yes, this does forewarn the<br />
Actors, but they won't know exactly what awaits them,<br />
which will create tension. You can't buy tension, you have<br />
to paint it with your descriptions. Second, the narrative<br />
sets the tone for improvisations, provides some starting<br />
props, and guides the Scene by expressing its mood. Flat<br />
narrative will inhibit both improvisation and roleplay.<br />
The action here should engender a feeling <strong>of</strong> constant<br />
danger. The Director wants the Main Cast to have to<br />
scramble to stay alive. Safety should be hard won.<br />
Good counter-improvisation. It buys a small margin <strong>of</strong><br />
comfort more than the Director would willingly have<br />
given. This kind <strong>of</strong> interplay forces the Actors to work for<br />
an edge, enforces creativity, and provides the feeling that<br />
victory was due to the Actors' roleplay and ingenuity.