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[More Organ Music]<br />

Brought to You By the Makers <strong>of</strong>-<br />

(Start Jingle]<br />

Sluggypuggies ...<br />

"$/uggypuggies are the best,<br />

look terrific on your vest -<br />

Serve them to unwanted guests,<br />

stuff your mattress with the rest!<br />

Sluggypuggieeeeees ... mmmhhhmmm."<br />

(courtesy <strong>of</strong> Warner Brothers*}<br />

ABOARD THE 0BERZEPPELIN ...<br />

[Announcer]<br />

When last we encountered our heroes, they had<br />

made good an escape from their cell aboard the<br />

OberZeppelin, ruined the airship's guidance controls, and<br />

were just making their way towards the hangar deck in<br />

order to escape the doomed craft. We now rejoin our<br />

patriotic crew, as they once again face down the shrouded<br />

menace <strong>of</strong> ... Nazi Gennany!<br />

[Heroic Theme Music]<br />

Director- You make your way down the riveted steel<br />

staircase. Yourfootfalls echo along the sheet<br />

metal walls, but there is no other sound. You<br />

can hear only the low thrumming <strong>of</strong> the<br />

engines ahead. You move along the corridor<br />

towards the hangar deck ... when one <strong>of</strong> the<br />

doorways on the left side slams open with a<br />

resounding 'Bang!' ...<br />

Scott - What?! I run back up the stairs, fast.<br />

Abe - Damn! I emptied my gun upstairs. I throw<br />

myself behind the steel staircase.<br />

Director - All right, but it's an open framework, made to<br />

be light. This is an airship.<br />

Abe- Yeah, but it's a circular stairwell, supported<br />

1 02 Theatlix -<br />

by a central pole, and I leap into the space<br />

behind the stairs. That will provide better<br />

coverage than a straight staircase, anyway.<br />

The Core Rules<br />

And now, a word from our sponsors ...<br />

See the 'Mini-Adventure' at the back <strong>of</strong> this book.<br />

Description is essential. The movement described here<br />

could have been done in a much flater style, saving time<br />

at the expense <strong>of</strong> mood. However, dropping into narrative<br />

form accomplishes two goals. First, it tells the Actors that<br />

something important is coming up, so they need to pay<br />

attention to the details. Yes, this does forewarn the<br />

Actors, but they won't know exactly what awaits them,<br />

which will create tension. You can't buy tension, you have<br />

to paint it with your descriptions. Second, the narrative<br />

sets the tone for improvisations, provides some starting<br />

props, and guides the Scene by expressing its mood. Flat<br />

narrative will inhibit both improvisation and roleplay.<br />

The action here should engender a feeling <strong>of</strong> constant<br />

danger. The Director wants the Main Cast to have to<br />

scramble to stay alive. Safety should be hard won.<br />

Good counter-improvisation. It buys a small margin <strong>of</strong><br />

comfort more than the Director would willingly have<br />

given. This kind <strong>of</strong> interplay forces the Actors to work for<br />

an edge, enforces creativity, and provides the feeling that<br />

victory was due to the Actors' roleplay and ingenuity.

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