Untitled - Index of - Free
Untitled - Index of - Free
Untitled - Index of - Free
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To demonstrate this power, we'll give a brief ex<br />
ample here. The situation at hand is a murder. The Actors<br />
have arrived on the Scene after the fact, as part <strong>of</strong> a police<br />
investigation. Two <strong>of</strong> the Actors are portraying police<br />
detectives, more interested in handguns than fingerprints<br />
(Primary Descriptors <strong>of</strong> 'Sharpshooter' and 'Loads <strong>of</strong><br />
Connections and Informants' respectively). Another Ac<br />
tor is portraying a psychic called in to help in the investi<br />
gation <strong>of</strong> this bizarre series <strong>of</strong> murders (Primary Descrip<br />
tor <strong>of</strong> 'Psychic'). And the last Actor is portraying a consult<br />
ing private investigator with extraordinary powers <strong>of</strong><br />
deduction and inference (Primary Descriptor <strong>of</strong> 'Percep<br />
tive'). The Director has described a room in brutal disar<br />
ray, and the body <strong>of</strong> a large man lying on the floor, his<br />
limbs arrayed at impossible angles. The Director has<br />
carefully set up the clues so far, the most important <strong>of</strong><br />
which is the inexplicable escape <strong>of</strong> a gorilla from a local<br />
travelling circus.<br />
One <strong>of</strong> the police detectives states casually that this<br />
must have been the work <strong>of</strong> the escaped gorilla, however<br />
unbelievable. This is a natural Statement, and the kind<br />
that gets made all the time in a roleplaying game. The<br />
private investigator turns, and using her Primary Descrip<br />
tor <strong>of</strong> 'Perceptive', makes a Disapproval <strong>of</strong> the earlier<br />
Statement. The private investigator declares that the<br />
bruises upon the victim's neck show that he died <strong>of</strong><br />
strangulation, and that their size indicates that the perpe<br />
trator had hands not the size <strong>of</strong> a gorillas, but <strong>of</strong> a<br />
woman's. This is not only a Disapproval that falls within<br />
the domain <strong>of</strong> the private investigator's Primary Descrip<br />
tor, but also a Statement in its own right. The private<br />
investigator adds a Plot Point to turn this hypothesis into<br />
concrete fact, making sure that she will not be wrong.<br />
Th1s is not what the Director expected at all. To<br />
make matters worse, the Actor portraying the psychic now<br />
adds to the damage by touching the corpse, thereby<br />
receiving a 'flash <strong>of</strong> clairvoyance'. She declares that the<br />
killer was indeed a woman, and that she has come from<br />
far <strong>of</strong>f, another land, seeking her victims here. The<br />
psychic then also pays a Plot Point for the Active.<br />
dramatic use <strong>of</strong> her Descriptor, guaranteeing her veracity<br />
as well.<br />
Well, that's it for the Director's planned plotline.<br />
Fortunately, the Statements made do open up many<br />
interesting possibilities for the plot, as will <strong>of</strong>ten be the<br />
case. Just as fortunately, most <strong>of</strong> the Director's planning<br />
will still be usable for this new, deviated plotline, as is also<br />
most <strong>of</strong>ten the case. If the Statements made had not been<br />
so kind to the time and planning the Director had already<br />
done for the Episode, then the Director may very well<br />
have denied them. Statements may be the best opportu<br />
nity for the Actors to step in and help 'write' the story in<br />
progress, but they must do so in a way that's respectful to<br />
the work others have already done.<br />
IMPROVISE FOR SUCCESS<br />
The above improvisational techniques can become<br />
critical to the Success <strong>of</strong> your actions. Such determina<br />
tions are based largely upon how well you roleplay.<br />
Accordingly, making your actions dramatically appropri<br />
ate, and improvising, should greatly improve your chances<br />
<strong>of</strong> Success. Take liberties with the Stage and use State<br />
ments. They're free. For example, next time you're<br />
trapped in a bUilding complex, and looking for a way to<br />
ambush the h1red killers that are out for your hide, don't<br />
ask the Director what you ought to do. Simply declare<br />
'Aha! No one ever thinks about up. I'll hide myself in the<br />
supports above this false ceiling, break into the building's<br />
air duct system. and crawl to a position behind the enemy<br />
lines!' Make that Skill in Urban Combat Tactics meaning<br />
ful. Did the false ce11ing or the air duct system even exist<br />
before you just declared them? The Director never spe<br />
cifically said they didn't, and that's where your opening for<br />
improvisation awaits.<br />
CONSISTENCY<br />
With everybody involved in the story being able to<br />
control part <strong>of</strong> it at any moment, it's easy for things to get<br />
out <strong>of</strong> hand. We're going to need a few guidelines to help<br />
make this work Our basic guideline is Consistency. In<br />
order to keep Consistency, no improvisation may alter<br />
any previous Information that has become fact. The<br />
reasons behind the Information may change, and new<br />
Information may be added, but any new declarations<br />
must logically (or illogically, depending upon the mood <strong>of</strong><br />
the Director) fit all previous known Information.<br />
For example, imagine a small band <strong>of</strong> brave knights<br />
(they all have the Personality Trait Brave) entering a dark<br />
cave. They've come here upon rumors <strong>of</strong> something evil<br />
making <strong>of</strong>f with the local maidens. The Director, who's<br />
known to have a predilection for dragons, describes that<br />
about them by the lurid light <strong>of</strong> the torches, they can see<br />
great claw marks and burned patches at the cave's<br />
entrance The Actors moan and give the Director vile<br />
looks, but they proceed on. The Director then describes<br />
the movement <strong>of</strong> some great beast ahead, the metallic<br />
scraping, and the unbearable heat. The knights round the<br />
corner swords drawn and shields at the ready. when one<br />
<strong>of</strong> the Actors suddenly declares 'We round the corner only<br />
to find the king's minister, operating a large furnace in the<br />
cave, and turning a great wheel with a metal rim to make<br />
that scraping sound.' The other Actors turn to the creator<br />
<strong>of</strong> this event with stunned expressions, but the Director's<br />
smiling. Without skipping a beat, the Director declares<br />
that the minister turns to them w1th a sour look and cries<br />
out' 1 would have gotten away with it too, if it wasn't for you<br />
meddling knights!'<br />
Theatrix- The Core Rules 75