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Coordmation is Important in fighting<br />
technique, using melee weapons (like knives,<br />
or swords}, aimmg a bow or firearm, and<br />
reacting quickly in combat situations.<br />
Mental Attributes<br />
follow<br />
The three Mental Attributes and their descriptions<br />
Intellect- Intellect 1s your ability to handle<br />
difficult mental tasks Th1s Tra1t covers your<br />
quickness in teaming, and your capacity for<br />
innovative problem solving <strong>of</strong> a technical<br />
nature. It's important to note that Intellect<br />
does not represent common sense, or<br />
wisdom. Nor are characters with low Intellect<br />
necessarily stupid Roles possessing high<br />
Intellects may even be slow, naive, or without<br />
streetsavy.<br />
Q Intuition - This Trait covers your ability in<br />
interpersonal tasks, your sensitivity to the<br />
nature and needs <strong>of</strong> others, and your ability<br />
to sway others on an emotional level. This<br />
Trait can also cover your character's ability<br />
to make correct guesses when presented<br />
With minimal. or inadequate information This<br />
Trait does not reflect a particular personality<br />
type, and is possessed by psychologists,<br />
con-artists, and detectives alike.<br />
Q Presence Presence 1s the palpable aura <strong>of</strong><br />
personality possessed by your character. It's<br />
the extent to which your role's presence fills<br />
the room she enters Presence can represent<br />
physical beauty, chansmatic personality, or<br />
a complete air <strong>of</strong> authority Presence is useful<br />
in various forms <strong>of</strong> communication,<br />
commanding respect, and leading others.<br />
Presence can represent an aura <strong>of</strong> fear and<br />
danger, as easily as one <strong>of</strong> authonty and<br />
trust Your character's lack <strong>of</strong> Presence may<br />
be important. Being able to pass others without<br />
being noticed can be just as useful as<br />
commanding their attention.<br />
Describing Attributes<br />
Attributes are Descriptive Traits with many facets.<br />
You can emphasize one facet <strong>of</strong> an Attribute ' while<br />
describing a deficit in another. The Director may quantify<br />
an Attribute differently in different situations, depending<br />
upon how it's described, and how it's used in your actions.<br />
Your Attributes will be very important in deciding what<br />
34 Theatrlx - The Core Rules<br />
your persona can accomplish Successfully. and how that<br />
persona will go about it Think carefully about the person<br />
ality and background <strong>of</strong> the role you wish to play, and then<br />
give detailed descriptions <strong>of</strong> your character's Attributes<br />
accordingly.<br />
We <strong>of</strong>ten find it helpful to describe a role's Attributes<br />
from the perspective <strong>of</strong> that role, or someone who knows<br />
that role well, in their own votce The inclusion <strong>of</strong> historical<br />
examples also adds depth to your description. In this way,<br />
by the time the Director has finished read1ng your<br />
character's Attribute descripttons, she will already have a<br />
fair sense <strong>of</strong> your character's personality and history as<br />
well. We have two examples for you, to give you a taste<br />
<strong>of</strong> what we mean.<br />
The first example is from a Chronicle set in a<br />
mythical ancient China. The character, named Wan Tiao<br />
Feng, is a double agent for both the Emperial Secret<br />
Police, and a secret society attempting to overthrow the<br />
Manchu dynasty. His descnption <strong>of</strong> Stamina follows ...<br />
Q Stamina - Finally brother, we have the<br />
blessing <strong>of</strong> heaven See that small light by<br />
the moat. That 1s our man, Wan Tiao Feng,<br />
giving the signal. He will now swim the moat,<br />
climb the palisade wall, defeat the guards<br />
inside, and crank open the outer gate. Then<br />
the others will enter swiftly and finish the job.<br />
The traitor government's minister will surely<br />
be dead by dawn No, no. Do not be fooled by<br />
his size. I have seen Wan practice night and<br />
day ... you see, he IS already across the moat.<br />
There he goes, bare handed up that wall He<br />
is perfect, both amaz1ng and expendable.<br />
Woops ... he seems to have been noticed.<br />
They are dropping rocks on him. See there!<br />
Still he tries to climb . ouch! That's gotta<br />
hurt ... poor Wan Then again brother, it may<br />
be best if we left now "<br />
Notice the h1story included within this description<br />
Actually each <strong>of</strong> Wan's Attnbutes held an example <strong>of</strong><br />
Wan performing an 1mposs1ble task. for an impossible<br />
mission, and falling Thts helped to give the sense <strong>of</strong> both<br />
Wan's many strengths, and his all too human limits.<br />
The second example is from a Chronicle depicting<br />
the strange nocturnal lives <strong>of</strong> a group <strong>of</strong> vampires. The<br />
character, named Scratch, is a tom soul. He was a pnest<br />
who committed a sin <strong>of</strong> atrocity, which he feels has<br />
damned him to his present state His description <strong>of</strong><br />
Intuition follows ...<br />
Q Intuition - I knew myself well enough to try<br />
to smk mto an alcoholic oblivion before I d1d<br />
anybody any real harm Only problem was I<br />
wasn't qu1ck enough But I'm good with pain