Untitled - Index of - Free
Untitled - Index of - Free
Untitled - Index of - Free
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Descriptor Activation<br />
Like Personality Traits, Descriptors may need to be<br />
'Activated' with the use <strong>of</strong> Plot Points to gain certain<br />
benefits. There's a distinction between the Active use <strong>of</strong><br />
a Descriptor, which requires Activation with a Plot Point,<br />
and the Passive use <strong>of</strong> a Descriptor, which is for free. The<br />
Passive use <strong>of</strong> a Descriptor covers all <strong>of</strong> its non-dramatic<br />
usages. For example, the Passive use <strong>of</strong> the background<br />
Descriptor 'Owns a large historic library', would allow a<br />
persona to be well read and educated, quote poetry, and<br />
cite historical references for characterization purposes.<br />
However, anytime a Descriptor is used for dramatic<br />
purposes, it must be Activated with a Plot Point. We<br />
define 'drama' here as a conflict which occurs in the<br />
context <strong>of</strong> an Episode's plotline. For example, the Active<br />
use <strong>of</strong> the background Descriptor 'Owns a large historic<br />
library', would allow a persona to own a copy <strong>of</strong> a rare<br />
occult tome containing an arcane cypher the character<br />
needs, in order to decode a letter he's intercepted contain<br />
ing clues vital to the completion <strong>of</strong> an Episode. Such a<br />
dramatic usage would require the expenditure <strong>of</strong> a Plot<br />
Point. Activating a Descriptor in this way allows it to be<br />
used dramatically for the entirety <strong>of</strong> a single Scene.<br />
A character may also Activate one <strong>of</strong> their Descrip<br />
tors to gain a Success in a single action, when that action<br />
is directly related to the Descriptor being used. For<br />
example, using the background Descriptor 'Owns a large<br />
historic library' in this way, would allow a persona to gain<br />
Successes in Skills such as History, Occult Lore, Library<br />
Research, etc.<br />
Obviously, some Descriptors will be more prone to<br />
needing Activation than others (ie. some Descriptors<br />
have precious few Passive uses). The Descriptor 'Ber<br />
serker Rage' given above, is probably one such example.<br />
However, such highly Active Descriptors <strong>of</strong>ten gain many<br />
benefits for being Activated in battle, as well as allowing<br />
for Successes in combat (when using Berserker tactics<br />
for example). Such advantages help to <strong>of</strong>fset the<br />
Descriptor's more limited Passive functions.<br />
Descriptors Vs. Skills/Abilities<br />
There may be some question as to when a role's<br />
potential should be portrayed as a Skill or Ability, and<br />
when it's appropriate to use a Descriptor. We suggest that<br />
you use a Skill or Ability whenever the capability in<br />
question may come into conflict with, and be overcome<br />
by, external influences. Descriptors are better used for<br />
functions which are inherent within a character's back<br />
ground, functions which effect only the role possessing<br />
them, or functions which are not conflictual in nature.<br />
The effects <strong>of</strong> either Skills or Abilities within the<br />
game are also very different from those <strong>of</strong> Descriptors. A<br />
Descriptor may not always be available. A character<br />
44 Theat.-lx - The Core Rules<br />
doesn't have 'control' <strong>of</strong> her Descriptors. That is, a<br />
Descriptor represents a function which is dramatic in<br />
nature, and central to the character who possesses it.<br />
Descriptors are very powerful when they're appropriate to<br />
the plot, and a Plot Point is available for their Activation.<br />
When no Plot Point is available, or the Descriptor's use is<br />
not appropriate to the plot, then an Actor must come up<br />
with a reason why she can't, or won't use this power. For<br />
example, a library may not always contain the information<br />
you need, and berserker rage isn't always at a character's<br />
beck and call.<br />
A Skill or Ability on the other hand, is always<br />
available. Their usage may not always be Successful, but<br />
their are no limits upon making those attempts. Skills and<br />
Abilities are not hinged upon dramatic necessity. For<br />
example, Fire Boy's flame projection power may not be<br />
strong enough to burn through the Duranium bonds which<br />
hold him, but he will still produce his fire, and he may even<br />
gain partial Successes (it will take five minutes to burn<br />
through the bonds, but will that leave him enough time to<br />
save Polly Anne from the evil Or. Nefarious?). Even more<br />
importantly, Fire Boy may blast villains left and right with<br />
bolts <strong>of</strong> searing fire, without coughing up a Plot Point for<br />
every dramatic Scene. However, there is a drawback. A<br />
Skill or Ability is no guarantee <strong>of</strong> Success, even at the<br />
most dramatic moments. In fact, Skills and Abilities may<br />
not be directly Activated with Plot Points. To gain an<br />
automatic Success in a Skill, through the expenditure <strong>of</strong><br />
a Plot Point, you must Activate either a Personality Trait<br />
or Descriptor that has a direct bearing on the action in<br />
question.<br />
When in doubt, remember that Skills and Abilities<br />
are conflictual in nature, while Descriptors are dramatic in<br />
nature. All <strong>of</strong> this will probably become clear after you<br />
read the next chapter, titled 'Lights ... Camera ... Ac<br />
tion!'.<br />
THE PRIMARY DESCRIPTOR<br />
Every character may take one Descriptor as her<br />
Primary Descriptor. A character's Primary Descriptor<br />
labels the character's basic role, or function within the<br />
Chronicle. Primary Descriptors reserve a niche for each<br />
persona within the Main Cast. For this reason, no two<br />
characters may have the same Primary Descriptor, al<br />
though they may sometimes be close. Some examples <strong>of</strong><br />
Primary Descriptors include 'Gun Fighter', 'Sorcerer',<br />
'Physicist', 'Samurai', 'Android', 'Private Eye', etc. What<br />
ever the Actor feels best captures her persona's niche<br />
within the Chronicle. A Primary Descriptor may be used<br />
Passively, or Activated with a Plot Point just as any other<br />
Descriptor may be.<br />
Each Primary Descriptor should have only one<br />
focus. This means that a Primary Descriptor may not<br />
cover all <strong>of</strong> a role's functions within the Chronicle, but