Untitled - Index of - Free
Untitled - Index of - Free
Untitled - Index of - Free
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Director- [He would have to know better.] Backwards,<br />
down a curved staircase?<br />
Scott- Right. I go over the side then, leaping the<br />
banister.<br />
Director- O.K. Scott, you hit the ground hard, but on<br />
your feet. However, you lose that flashlight in<br />
your haste over the banister, and it goes<br />
bouncing down the staircase, the beam swing<br />
ing wildly in the hall. The flashlight lands a<br />
moment after you do, at the bottom <strong>of</strong> the<br />
stairs, pointing directly at Abe behind the<br />
stairwell.<br />
Abe - No it isn't, because I'm moving for that SS<br />
Trouper's gun down the hall.<br />
Director- Hold on. You get moving forward, just as a<br />
metal claw slams into the floor by Scott's<br />
feet, trailing a taught metal cable back up the<br />
stairwell, towards that unblinking red eye in<br />
the darkness. Scott has just leapt down the<br />
staircase, is <strong>of</strong>f-balance, and unprepared for<br />
an attack.<br />
Abe - Damn! Damn! O.K. I use my momentum to<br />
push Scott out <strong>of</strong> the way. I want to take the<br />
attack instead <strong>of</strong> him.<br />
Johnny - Good. I'll go for the SS trouper's gun. I'm the<br />
closest one to it anyway.<br />
Scott- I'm getting out <strong>of</strong> the way <strong>of</strong> the Colonel. Abe<br />
can have him.<br />
Director - Scott, getting out <strong>of</strong> the way is easy, because<br />
Abe bowls you right over. You go sprawling<br />
against the wall <strong>of</strong> the corridor. An instant<br />
later, the Colonel's form comes hurtling down<br />
at Abe. Abe, the Colonel is being drawn down<br />
by more than gravity. The other end <strong>of</strong> that<br />
steel cable is attached to the Colonel's me<br />
chanical arm, and it's literally pulling him<br />
down upon you like a battering ram.<br />
Abe - Can I leap out <strong>of</strong> the way and let him hit the<br />
floor?<br />
Step 1 -<br />
Gather Statements <strong>of</strong> Intent<br />
¢ Deliver Warnings<br />
Scott's action is so quick that it's being resolved before the<br />
Director seeks statements <strong>of</strong> intent from anybody else.<br />
The other Actors will be responding to Scott's action,<br />
which is appropriate, since Scott was the first to see the<br />
Colonel, and is initiating this segment <strong>of</strong> combat.<br />
Another attempt by the Director to put Abe on the spot.<br />
Which Abe responds to in action this time, rather than<br />
improvisation.<br />
Another important point. The Director is in charge <strong>of</strong> the<br />
timing <strong>of</strong> all events within the Episode (although these<br />
may be affected improvisationally by the Actors as well).<br />
In this case, the Director is stopping the action in mid<br />
motion, in order to provide perceptions which the Director<br />
feels may change the character's stated intent.<br />
The Director is also forcing the Actor to make a choice<br />
which will help to define Abe's psychological makeup.<br />
And here's a similar opportunity for the Actor portraying<br />
Scott. This is still on the surface level though. The more<br />
personally meaningful the choice, the deeper the under<br />
standing <strong>of</strong> the character will be. Whether the characters<br />
win or lose the fight is secondary, becuase this is where<br />
the roleplay is.<br />
Now, if the Director were to allow this, what would happen<br />
to the meaning <strong>of</strong> the choices which Abe and Scott have<br />
just made?<br />
Theatrlx -<br />
The Core Rules 1 05