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who performed the robbery, etc. The characters are on<br />

their way.<br />

ACT II -THE CONFRONTATION<br />

At the middle <strong>of</strong> your story is a series <strong>of</strong> Scenes held<br />

together by the dramatic context <strong>of</strong> your plot. This act<br />

takes up the majority <strong>of</strong> your plotline, usually over 50%,<br />

and is known as the confrontation. This is because in Act<br />

II, your Main Cast members confront and overcome (or<br />

not) all obstacles, in order to achieve their dramatic need.<br />

Each character's dramatic need is equivalent to what she<br />

wants to win, gain, or get. To create each Scene, start by<br />

finding the purpose for that Scene, ie. its context, then<br />

choose the place, time, and action for that Scene, ie. its<br />

content. Determine the components, or elements within<br />

each Scene that create conflict, expand dimension, and<br />

generate drama.<br />

Drama is conflict. If you know your Actors' needs,<br />

then you can create obstacles that generate conflict. The<br />

Actors must experience this conflict in achieving their<br />

dramatic need. Your job is to create situations, and then<br />

let your Actors and Supporting Cast members react to<br />

each other. Presenting your Actors with a major problem,<br />

or dilemma, and then adding minor problems, is what<br />

brings out the abilities <strong>of</strong> your Actors. It's what makes the<br />

adventure an adventure. Confrontation takes up the bulk<br />

<strong>of</strong> every good story.<br />

During the confrontation, your story should move<br />

forward step by step, Scene by Scene, towards the<br />

resolution. Each Scene should reveal at least one ele­<br />

ment <strong>of</strong> necessary story Information. When creating each<br />

Scene, ask yourself ...<br />

¢ What is this Scene's purpose in relation to<br />

the plot?<br />

¢ How does it move the story forward?<br />

¢ What happens in the Scene?<br />

¢ When and where is it Staged?<br />

Every plot needs at least 5 specific Scenes during<br />

the confrontation. These Scenes break the confrontation<br />

up into usable segments <strong>of</strong> drama. These segments are<br />

so useful, that we'll now look at the confrontation in light<br />

<strong>of</strong> its relationship to each <strong>of</strong> these Scenes.<br />

THE CONFLICT EXPLODED<br />

The chart below gives a visual representation <strong>of</strong> the<br />

progression <strong>of</strong> a story. You may refer to it as we move<br />

through the rest <strong>of</strong> this chapter.<br />

ACT I<br />

Plot Turn I<br />

INTRODUCTION<br />

in order ...<br />

ACT II<br />

Pinch I Pinch II<br />

Midpoint<br />

Plot Turn II<br />

CONFRONTATION<br />

ACT Ill<br />

RESOLUTION<br />

The 5 necessary Scenes for each confrontation are<br />

¢ Plot Turn I<br />

¢ Pinch I<br />

q Midpoint<br />

q Pinch II<br />

¢ Plot Turn II<br />

Plot Turn I separates the confrontation from the<br />

introduction, and begins the conflict involved in your<br />

dramatic context. Pinch I holds together the first half <strong>of</strong><br />

the conflict. The Midpoint introduces some vital change<br />

into the conflict, turning it towards the resolution. Pinch II<br />

holds together the second half <strong>of</strong> the conflict. And Plot<br />

Turn II marks the end <strong>of</strong> the conflict, and the start <strong>of</strong> the<br />

resolution. We'll now take each <strong>of</strong> these Scenes and<br />

delve into more detail. If you follow this paradigm, and<br />

include these Scenes in your plotline, then you'll be<br />

guaranteed a good solid piece <strong>of</strong> work.<br />

PLOT TURNS<br />

The purpose <strong>of</strong> a Plot Turn is simply to move the<br />

story forward. It's an incident, or event, that hooks into the<br />

action, and spins the story around into another direction.<br />

This 'spin' is usually some unexpected action, or revela­<br />

tion, that helps push the story towards its conclusion.<br />

Each <strong>of</strong> your stories should have a strong organic<br />

structure, with Plot Turns clearly defined.<br />

Plot Turn I serves to move the introduction into the<br />

confrontation. This Scene begins the conflict that will take<br />

up the bulk <strong>of</strong> the story. This is a time for dramatic action,<br />

either mental, physical, or emotional, to help thrust the<br />

Actors into the confrontation. Plot Turn I acts as a sign<br />

post that the conflict has started.<br />

Plot Turn II serves to separate the confrontation<br />

from the resolution, and acts as a sign post that the<br />

resolution has begun. This Scene will lead into Act Ill,<br />

wherein the characters fulfill at least part <strong>of</strong> their dramatic<br />

Theatr-lx - The Core Rules 129<br />

l

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