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Vh()t()flraPhY ii truth and .::lnema is tnJth twenb'-f()ur times<br />

a sec()nd.<br />

CINEMATOGRAPHY<br />

Cinematography is the art <strong>of</strong> filming motion pic­<br />

tures. That is, the art <strong>of</strong> taking a script and turning it into<br />

a visually nveting, visceral experience. We've borrowed<br />

a few techniques from the cinematographer's bag <strong>of</strong><br />

tricks, in order to help you make your plotlines into<br />

roleplaytng art. These techniques require almost no extra<br />

work, and in return will add depth to your stories, and will<br />

increase your Actors' involvement tn each tale. Some <strong>of</strong><br />

them should be used frequently, while others lose their<br />

effect if used too <strong>of</strong>ten, and should be saved for the right<br />

moments Used properly, they'll enhance your plotlines<br />

and keep your Actors wanting more. To this end, we'll first<br />

d1scuss the basics <strong>of</strong> description, the use <strong>of</strong> props, and the<br />

addition <strong>of</strong> a musical score and sound effects. Then we'll<br />

talk about the application <strong>of</strong> actual cinematic techniques,<br />

such as Foreshadowing, Flashbacks, and Dream Se­<br />

quences All <strong>of</strong> these techniques may be initiated by<br />

either the Director, or the Actors, which is a practice we'll<br />

encourage in a later chapter, titled 'Improvisation'.<br />

DESCRIPTION<br />

Descnptton is the most Important tool in the Dtrector's<br />

repertoire The Actors are stepping into your reality. a<br />

place that doesn't exist outside <strong>of</strong> your Imagination. In<br />

order for your stones to work, you're largely going to have<br />

to make your Scenes live 1n your Actors' imaginations<br />

through the use <strong>of</strong> words alone. The Director's ability to<br />

describe a Scene to the Actors will greatly determine each<br />

Scene's power Use all the senses. Detail the lighting, the<br />

smells, the temperature, and the sounds. You're creating<br />

each Scene with your narration. You're the Actors' eyes<br />

and ears. They can see only through you.<br />

Thts is especially true when describing locations.<br />

These are the sets upon whtch your Actors will struggle.<br />

- Jean-Luc Godard<br />

They'll wager high stakes upon each Stage. The mood will<br />

become as important as the physical details. Paint a<br />

dramatic background. Bring your mind's eye view <strong>of</strong> a<br />

Scene into sharp focus. Allow your imagination to be­<br />

come a camera's lens. Describe everything within its<br />

view. Allow your description to follow rts movements<br />

panning across a Scene as your mind's lens moves:<br />

focuses, and zooms. Give a good feeling for the s1ze <strong>of</strong><br />

the Stage, its important fixtures. entrances and exits, and<br />

the placement <strong>of</strong> tndividuals.<br />

When describing the members <strong>of</strong> the Supporting<br />

Cast, remember to Include the details <strong>of</strong> their facial<br />

features, costume, habtts <strong>of</strong> speech, and body language.<br />

When speaking for them, adopt their voice, facial expres­<br />

sions, hand gestures, and posture. Don't be bashful.<br />

You're trying to share your imagination. Paint a picture tn<br />

bold colors. Overemphasize and make each role truly live<br />

for all the participants.<br />

When describing, don't just tell the Actors what you<br />

mean, show them. Tell them what impinges on their<br />

senses without interpreting for them. Gtve them the<br />

feeling <strong>of</strong> living these experiences by <strong>of</strong>fering objective<br />

actions, rather than subjective perceptions. For example,<br />

rather than describing .<br />

a castle as ominous<br />

a person as mean spirited<br />

a person as generous and kind hearted<br />

Instead, try describing ...<br />

the dark brooding clouds hanging above the<br />

castle, and the flashes <strong>of</strong> lightning playtng<br />

across its age worn surfaces.<br />

Theatrlx- The Core Rules 21

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