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each Actors current Plot Point Total, how developed each<br />
<strong>of</strong> the Actors' personas are, and therefore, how much more<br />
development they should be allowed at the present time.<br />
Unfortunately, we're probably not going to be able to<br />
<strong>of</strong>fer as much advice here as you'd wish As mentioned<br />
under 'Complexity', in this chapter, all the above factors<br />
vary far too much with each particular Setting, Chronicle,<br />
and Troupe. We can give some rough guidelines though,<br />
which we provide in the chart to your right. This chart lists<br />
a few typical Settings, the number <strong>of</strong> Plot Points that<br />
would carry you through 10% <strong>of</strong> a Chronicle in that<br />
Setting, and the sort <strong>of</strong> Advancement Subplot that might<br />
allow. However, we caution you to take these numbers<br />
with a grain <strong>of</strong> salt. They're rough, and you're just going<br />
to have to develop your own sense <strong>of</strong> what is theatrically<br />
appropriate for each <strong>of</strong> your Chronicles.<br />
We'd like to note that Plot Point Totals provide a<br />
guide to pacing the development <strong>of</strong> characters along side<br />
that <strong>of</strong> the Chronicle. They don't demand such develop<br />
ment. Actors may choose not to develop their personas<br />
until there's a large gap between their present maturity,<br />
and their allowable potential. This larger gap makes room<br />
for leaps <strong>of</strong> sudden development. Other Actors will prefer<br />
a slow steady pace, developing their characters a little at<br />
a time, whenever they're able. Each persona's Plot Point<br />
Total only acts as a cap on such growth. The method <strong>of</strong><br />
development is left up to the mdividual Actor, the needs<br />
<strong>of</strong> the Chronicle, and the preferences <strong>of</strong> the Director.<br />
THE BASIC RULE<br />
This is a storytelling game. If you don't like all the<br />
numbers associated with the last two chapters ('Improvi<br />
sation' and 'Epilogue'), then don't feel obligated to use<br />
them. A few <strong>of</strong> the options are ...<br />
¢ Use our magnificently crafted and carefully<br />
balanced system, just as you see it here.<br />
¢ Toss out the numbers, and allow the Actors<br />
to alter their characters in any way that suits<br />
your Chronicle.<br />
84 Theatr-ix- The Core Rules<br />
r<br />
I<br />
Adavancement Guidelines<br />
SETTING TYPE Pts./1 0% ADVANCEMENT { 10%<br />
High Fantasy 12 pts. Acquiring a sword <strong>of</strong> power - or<br />
Being granted a Baro"{ • or<br />
Learning the secrets o Alchemy<br />
Superhero 14 pts. Altering your force field's shape- or<br />
Getting funds for the new base • or<br />
Given the Iitle <strong>of</strong> Sorcerer Supreme<br />
Space Opera 16 pts. Becoming a student <strong>of</strong> the Ioree • or<br />
Winning a starship in a bet - or<br />
Promotion to captain <strong>of</strong> the flagship<br />
Cyberpunk 16 pts. Learning the art <strong>of</strong> Dim Mak • or<br />
Having your single go platinum - or<br />
Finding the backdoor in a database<br />
Low Fantasy 18 pts. Finding an elven sword • or<br />
Being granted Knighthood ·or<br />
Learning the rudiments <strong>of</strong> Alchemy<br />
Science Fiction 20 pts. Earning mercantile trading rights - or<br />
Increasing jump drive efficiency • or<br />
Gaining entrance to the sisterhood<br />
Gothic Horror 20 pis. Becoming a sharp shooter- or<br />
Finding the tome <strong>of</strong> Ibn Hazbad • or<br />
Getting that grant money at last<br />
Pulp 22 pts. Hiring a protector and chauffeur- or<br />
Learning to fly a barnstormer • or<br />
Winning world renown as a writer<br />
¢ Use the Plot Point system described in<br />
'Improvisation', but don't bother with making<br />
the Actors pay for altering their roles.<br />
¢ Don't use Plot Points during your Episodes,<br />
but assign Plot Points afterward for the<br />
purpose <strong>of</strong> character advancement only,<br />
based on how well the Main Cast did during<br />
the Episode.<br />
In other words, just because we don't mind the<br />
numbers, and even appreciate how they guide our Epi<br />
sodes, that doesn't mean you need to bother with them.