20.09.2013 Views

Untitled - Index of - Free

Untitled - Index of - Free

Untitled - Index of - Free

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Theatix 12efeence Sheet A<br />

Skill Ranks<br />

1.0 Basic training. Anything less means a character is Unskilled<br />

in the area.<br />

2.0 Basic training level for a journeyman in a Skill. This is the<br />

Rank you need for competency.<br />

3.0 The character is skilled in the area, and would be described<br />

as very competent and well trained.<br />

4.0 Excellent training and experience, leading to a highly trained<br />

individual, capable <strong>of</strong> instructing others.<br />

5.0 Years <strong>of</strong> experience, and natural aptitude, have allowed the<br />

character to fully master the Skill.<br />

6.0 The character is capable <strong>of</strong> Extraordinary feats in the area,<br />

even under pressure and time constraints. The character<br />

possesses a brilliant command <strong>of</strong> the Skill.<br />

7.0 The character is capable <strong>of</strong> Impossible feats in the area.<br />

Others can only look on and admire.<br />

·<br />

8.0 The character makes the Impossible a regular enough<br />

occurrence, that they could have their own television show.<br />

9.0 The character may have doubts, but they're so good that<br />

others don't doubt their capability to do anything with the<br />

Skill. The Impossible is to be expected.<br />

1 0.0 Nothing is Impossible. Nothing.<br />

Easy<br />

Normal<br />

Difficult<br />

Difficulty<br />

A task you can do anytime. It's only possible to<br />

Fail such a task under stress.<br />

Anything you could most likely do given sufficient<br />

time, preparation, and equipment.<br />

A task hard enough that you could Fail, even<br />

given sufficient time, preparation, and equipment.<br />

Extraordinary A task so hard that Failure is the most likely<br />

outcome, even given that all other factors are in<br />

your favor.<br />

Impossible Success, even in the best <strong>of</strong> conditions would<br />

seem ... well, impossible.<br />

Allways set Difficulty for a Skill Rank <strong>of</strong> 3.0 J<br />

Personality Trait Severity Levels<br />

Moderate This Trait effects the character's choices in everyday<br />

life, her reactions to situations, and sometimes even<br />

her choice <strong>of</strong> targets in combat.<br />

Strong<br />

Extreme<br />

The character is heavily swayed by this Personality<br />

Trait, which will influence all facets <strong>of</strong> the character's<br />

life. The character may act irrationally rather than go<br />

against this Trait's inclinations. Any decision to ignore<br />

this Trait in a situation should involve some internal<br />

struggle, or conflict.<br />

Where this Personality Trait is involved the character<br />

will not change her mind for any reason. The<br />

character may become totally irrational rather than<br />

oppose this Trait's dictates. Any decision that ignores<br />

this Trait's effects is only allowed through conflict with<br />

another Strong, or Extreme Personality Trait.<br />

;opyright © 1993 Backstage Press. Permission Granted to Copy for Personal Use<br />

Activate a Personality Trait<br />

Spending Plot Points<br />

for Success in a single associated action.<br />

to disregard external control for one Scene.<br />

to perform actions that require that Trait for one Scene.<br />

Activate a Descriptor<br />

for Success in a single associated action.<br />

for dramatic use <strong>of</strong> that Descriptor for one Scene.<br />

Activate a Statement<br />

to eliminate the possibility <strong>of</strong> that Statement being wrong.<br />

RATING FACTORS<br />

Intricacy<br />

Danger<br />

Depth<br />

Technique<br />

COMPLEXITY LEVELS<br />

Simple<br />

Average<br />

Complex<br />

Earning Plot Points<br />

---- -- --i<br />

The difficulty <strong>of</strong> obtaining a solution.<br />

The likelihood that failure will lead to disaster.<br />

The quality <strong>of</strong> the roleplaying elicited by the events.<br />

The use <strong>of</strong> good cinematography (ie.<br />

Foreshadowing, Cut Scenes, etc.).<br />

This Subplot presented only minor obstacles, did not<br />

greatly endanger the Actors, and had only<br />

secondary significance to the story.<br />

This Subplot presented serious obstacles, placed<br />

the Actors in danger, and was a significant part <strong>of</strong><br />

the story.<br />

This Subplot presented numerous obstacles, placed<br />

the Actors in serious amounts <strong>of</strong> danger, and was a<br />

centerpiece <strong>of</strong> the story.<br />

Convoluted This Subplot presented layers <strong>of</strong> intrigue, placed the<br />

Actors in grave danger, and was a major part <strong>of</strong> the<br />

story.<br />

Twisted This Subplot induced paranoia and neurosis, sunk .<br />

the Actors in danger way over their heads, was a<br />

major part <strong>of</strong> this story, and will probably take<br />

several more to deal with the aftereffects.<br />

Plot Points<br />

Simple<br />

Average<br />

Complex<br />

Convoluted<br />

Twisted<br />

: 1 pt.<br />

:2 pts.<br />

:3 pts.<br />

:4 pis.<br />

:5 pts.<br />

Personal Subplot : + 1 pt.<br />

Long Term Subplot : + 1 pt.<br />

•<br />

ACT I<br />

Plot Turn I<br />

Pinch I<br />

Main Plot<br />

Activated Flaw<br />

ACT II<br />

Midpoint<br />

Pinch II<br />

Plot Turn II<br />

INTRODUCTION CONFRONTATION<br />

: + 1 pt.<br />

: +1 pl.<br />

ACT Ill<br />

RESOLUTION

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!