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Getting Started With AuthorIT - instructional media + magic

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54 <strong>Getting</strong> <strong>Started</strong> <strong>With</strong> <strong>AuthorIT</strong><br />

Create a new object template with the correct settings. The easiest way is to<br />

create a new template then base it on the template most like the one you want,<br />

then base it back on (none) and make the required changes. Now make sure the<br />

object is based on your new template (from the objectʹs General tab, choose the<br />

new templateʹs name from the Based On drop‐down list). This approach is good if<br />

you want to make a change to your objectʹs settings, but that change is not<br />

appropriate for all other objects based on the same template. You can even base<br />

templates on other templates (see ʺCan I Base an Object Template on Another<br />

Template?ʺ on page 53).<br />

‐ OR ‐<br />

From the objectʹs General tab, choose ʺ(none)ʺ from the Based On drop‐down<br />

list, instead of the name of the current template. <strong>AuthorIT</strong> makes sure the current<br />

settings are kept, but now you will be able to change the inherited setting. This<br />

solution is not recommended because future changes to related objects will no<br />

longer affect this one, reducing consistency and increasing the work you need to<br />

do when updating standards.<br />

Version Control<br />

Another very powerful <strong>AuthorIT</strong> feature is the ability to create multiple versions of an<br />

individual object, while still keeping the old versions.<br />

The Life Cycle of an Object<br />

When youʹre using version control in <strong>AuthorIT</strong>, each object goes through these life<br />

cycle states:<br />

Active ‐ The current active version of an object. All new objects are created as<br />

active, and there can only be one active version of an object.<br />

Inactive ‐ A proposed version of an object. When you create a new version of an<br />

object it will be proposed and inactive. There can be many inactive versions of an<br />

object.<br />

Redundant ‐ An old version of an object. When an inactive version of an object<br />

becomes the active version, the current active version becomes redundant. There<br />

can be many redundant versions of an object. However, these versions are readonly.<br />

The Life Cycle of an Object<br />

1) An object is first created as Version 1, with a status of Active.<br />

2) Later, you may create a new version of the object. The new version is always<br />

created with a version number that is one greater than the latest version, and with<br />

a status of Inactive.<br />

3) When the new version becomes Active, then the old version becomes Redundant.<br />

Later on more new versions may be created. These will follow exactly the same<br />

path.

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