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Creative Economy: A Feasible Development Option

Creative Economy: A Feasible Development Option

Creative Economy: A Feasible Development Option

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five processes in cultural production: creation, production,distribution, consumption and preservation. The categoriesmeasure breadth, while the processes of production indicatedepth, resulting in a matrix for users to collect data.In 2009 UNESCO proposed an ambitious newframework for cultural statistics, which it hopes will becomean international standard capable of recording all humancultural activities. The updated framework articulates fiveprocesses in the cultural cycle: creation, production, dissemination,exhibition/reception/transmission, and consumption/participation.Its definition of culture includes sixdomains and 12 subgroups, as shown in figure 4.3.4Figure 4.3A. Cultural andNatural Heritage- Museums (also virtual)- Archeological andHistorical Places- Cultural Landscapes- Natural HeritageSource: UNESCO (2009)UNESCO 2009 Framework for Cultural Statistics DomainsB. Performanceand Celebrations- Performing Arts- Music- Festivals, Fairsand FeastsC. Visual Artsand Crafts- Fine Arts- Photography- CraftsCULTURAL DOMAINSD. Books and Press- Books- Newspapersand Magazine- Other printed matter- Library (also virtual)- Book FairsE. Audio-Visualand Interactive Media- Film and Video- TV and Radio (alsoInternet live streaming)- Internet podcasting- Video Games(also Online)INTANGIBLE CULTURAL HERITAGE(oral traditions and expressions, rituals, languages, social practices)Education and TrainingArchiving and PreservingEquipment and Supporting MaterialsF. Design and<strong>Creative</strong> Services- Fashion Design- Graphic Design- Interior Design- Landscape Design- Architectural Services- Advertising ServicesRELATED DOMAINSG. Tourism- Charter traveland tourist services- Hospitality andaccommodationH. Sports andRecreation- Sports- Physical fitnessand well being- Amusement andTheme Parks- GamblingINTANGIBLECULTURAL HERITAGEEducation and TrainingArchiving and PreservingEquipment and Supporting MaterialsTowards an evidence-based assessment of the creative economyUNESCO’s 2009 framework measures the internationaltrade of cultural goods and services. The classificationof cultural goods adopts the Harmonised CommodityDescription and Coding System 2007 (HS 2007), while theclassification of cultural services uses the Balance ofPayments version six (BPM6) and Extended Balance ofPayments (EBOPS). The new UNESCO framework correlates85 of the codes in HS 2007 with cultural goods, categorizedunder six cultural domains. It defines another 84codes in HS 2007 as equipment and supporting materialsfor cultural goods. 20The six domains include these product groups(followed by the number of codes in each product group):A.Cultural and Natural Heritage: antiques (2 codes)B. Performance and Celebration: musical instruments (13codes); recorded media (6 codes)C.Visual Arts and Crafts: paintings (3 codes), other visualarts (12 codes), craft (7 codes), jewellery (8 codes) andphotography (2 codes)D.Books and Press: books (3 codes), newspaper (2 codes),other printed matter (6 codes)E. Audio-visual and Interactive Media: film and video (3 codes)F. Design and <strong>Creative</strong> services: architecture and design(1 code)Among the methodologies collected for this comparativeanalysis, UNESCO’s 2009 framework is the only onethat provides a full list for services. Defined by BPM6 andcorrespondent EBOPS codes, it proposed nine categories ofcultural services. 21 Special attention goes to the new codes inEBOPS, such as 8.4.1 and 8.4.2, which represent the licensesto reproduce and/or distribute audio-visual products andother artistic products. These new codes have the potential tocomplement the missing value of IPRs for creative/culturalgoods in trade statistics.20 The full list of UNESCO defined cultural goods and equipment and supporting materials of cultural goods can be accessed at UNESCO (2009:65-72).21 The full list of EBOPS codes defined as cultural services by UNESCO 2009 FCS and its explanation can be accessed at UNESCO (2009:39).CREATIVE ECONOMY REPORT 2010109

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