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Epic Level Handbook

Epic Level Handbook

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For most rogues, it’s all about the Dexterity score. However,don’t neglect Intelligence and Wisdom,because many key rogue skills use,those abilities. Fast-talking roguesshould improve Charisma as well.Other Options: Trap-minded roguesshould pick up <strong>Epic</strong> Skill Focus(Search) and <strong>Epic</strong> Skill Focus (DisableDevice). If you find yourselfin combat frequently, think about<strong>Epic</strong> Prowess and <strong>Epic</strong> Toughness.Consider completing theDodge and Expertise featprogressions if you haven’talready, eventually reachingImproved WhirlwindAttack. The various rangedattack feats (Distant ShotUncanny Accuracy, and soon) are useful for rogues whoprefer to fight from a distance.Hit Die: d6.Skill Points at Each Additional<strong>Level</strong>: 8 + Int modifier.Sneak Attack: The epicrogue’s sneak attack damageincreases by +1d6 atevery odd-numbered level(21st, 23rd, and so on).Uncanny Dodge: Thebonus on the rogue’ssaving throws against trapsincreases by +1 every threelevels above 20th (23rd, 26th, and so on).Special Abilities: The rogue does not gainadditional rogue special abilities after 19th level, butcan choose a rogue special ability from the Player’s <strong>Handbook</strong>(crippling strike, defensive roll,improved evasion, opportunist, skillmastery, or slippery mind) instead ofa bonus feat.Bonus Feats: The epic rogue gainsa bonus feat (selected from the list ofepic rogue feats) every four levelsafter 20th.<strong>Epic</strong> Rogue Bonus Feat List: BlindingSpeed, Combat Archery, DexterousFortitude, Dexterous Will, <strong>Epic</strong> Dodge,<strong>Epic</strong> Reputation, <strong>Epic</strong> Skill Focus, <strong>Epic</strong>Speed, Improved Combat Reflexes, ImprovedSneak Attack, Legendary Climber,Lingering Damage, Self-Concealment,Sneak Attack of Opportunity, SpellcastingHarrier, Superior Initiative, Trap Sense,Uncanny Accuracy.The rogue may choose a special rogueability from the Player’s <strong>Handbook</strong> insteadof a bonus feat.EPIC SORCERERThe epic sorcerer has honed his naturalarcane ability to mythical levels,but the need for ever greaterpower never ceases.At first glance, your epicsorcerer’s path is clear:improve your spellcastingability through <strong>Epic</strong> SpellFocus, <strong>Epic</strong> Spellcasting,Spell Knowledge, andmetamagic feats. But youmust also give at least a passing nod to defensive featsCHAPTER 1:CHARACTERS,SKILLS & FEATSFAMILIARS AT EPIC LEVELSpecial abilities granted to a familiar continue to grow as thelevel of its master increases beyond 20th, as shown on Table1–13: <strong>Epic</strong> Familiar Special Abilities. Even though the tableshows advancement only to 42nd level, that is not the limit.The patterns in the table continue infinitely. Familiar specialabilities gained at less than 20th level also continue toimprove. For instance, the familiar’s spell resistance is 26 if hermaster is 21st level.Familiar Spell: The familiar gains the benefit of the FamiliarSpell epic feat for the spell you choose.TABLE 1–13: EPIC FAMILIAR SPECIAL ABILITIES*MasterClass <strong>Level</strong>NaturalArmor Int Special21st–22nd +11 16 Familiar Spell23rd–24th +12 1725th–26th +13 1827th–28th +14 1929th–30th +15 2031st–32nd +16 21 Familiar Spell33rd–34th +17 2235th–36th +18 2337th–38th +19 2439th–40th +20 2541st–42nd +21 26 Familiar Spell*A psion’s psicrystal uses part of this table. Natural armordoes not increase, but the psicrystal’s hardness increases by1 point at 21st level and every additional two levels thereafter(23rd, 25th, 27th, and so on). The psicrystal’sIntelligence improves as indicated. Familiar Spell is gainedin its “psionically flavored” version: Psicrystal Power.15

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