11.07.2015 Views

Epic Level Handbook

Epic Level Handbook

Epic Level Handbook

SHOW MORE
SHOW LESS
  • No tags were found...

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

<strong>Epic</strong> Red Wizard Bonus Feat List: Augmented Alchemy,Automatic Quicken Spell, Automatic Silent Spell, AutomaticStill Spell, Craft <strong>Epic</strong> MagicArms and Armor, Craft <strong>Epic</strong> Rod,Craft <strong>Epic</strong> Staff, Craft <strong>Epic</strong>Wondrous Item, Efficient ItemCreation, Enhance Spell, <strong>Epic</strong>Spell Focus, Forge <strong>Epic</strong> Ring,Ignore Material Components,Improved Combat Casting, ImprovedHeighten Spell, ImprovedMetamagic, Improved SpellCapacity, Intensify Spell, Multispell,Permanent Emanation, Scribe <strong>Epic</strong>Scroll, Spell Knowledge, Spell Opportunity,Spontaneous Spell; CombatCasting, Spell Focus, Spell Mastery, SpellPenetration.In addition to the feats on this list, theRed Wizard may treat any item creationfeat or metamagic feat not listed here asbeing on her bonus feat list.Also, the following feats from the FORGOT-TEN REALMS Campaign Setting book are onthe bonus feat list for the epic Red Wizard:Greater Spell Focus, Greater Spell Penetration,Improved Counterspell, ImprovedFamiliar, Innate Spell, Magical Artisan, SignatureSpell, and the new item creation and metamagicfeats presented there.TABLE A1–1: THE EPIC RED WIZARDRed Wizard<strong>Level</strong>Special11th12th Spell power +613th14thSpell power +7, bonus feat15th16th Spell power +817th18thSpell power +9, bonus feat19th20th Spell power +10KHELBEN “BLACKSTAFF”ARUNSUNMale Human (Chosen of Mystra) Wizard 24/Archmage3: CR 31; Medium-size humanoid; HD 24d4+192plus 3d4+24; hp 284; Init +3; Spd 30 ft.; AC 30, touch 20,flat-footed 27; Atk +19/+14 melee (1d6+5, black staff) or+17/+12 ranged touch (by spell); SQ Arcane reach, masteryof counterspelling, mastery of elements, Chosenimmunities, Chosen spell-like abilities, detect magic,enhanced Constitution, enhanced Wisdom, silver fire;AL LN; SV Fort +19, Ref +14, Will +24; Str 14, Dex 16,Con 26, Int 22, Wis 20, Cha 15. Height 6 ft.Skills and Feats: Alchemy +26, Bluff +4, Concentration+32, Craft (painting) +11, Diplomacy +4, GatherInformation +4, Intimidate+7, Knowledge (arcana) +30, Knowledge (the planes)+16, Knowledge (religion) +11, Knowledge (Waterdeephistory) +11, Knowledge (Waterdeep local) +16, Perform(drama) +4, Ride (horse) +4, Scry +25, Search +10,Sense Motive +9, Spellcraft +34, Spot +7, WildernessLore +8; Artist (painter), Craft Staff, Craft WondrousItem, Forge Ring, Heighten Spell, Improved SpellCapacity (10th), Iron Will, Persistent Spell, QuickenSpell, Scribe Scroll, Skill Focus (Spellcraft), Spell Focus(Evocation), Spell Focus (Transmutation), Spell Mastery(blackstaff, chain lightning, fly, magic missile, teleportwithout error), Still Spell, Twin Spell, WeaponFocus (quarterstaff).Arcane Reach: Khelben’s touch spells have a 30-footrange.Mastery of Counterspelling: When Khelben successfullycounterspells any spell subject to spell turning,he reflects it fully back on the original caster. A spell notsubject to spell turning is merely counterspelled.Mastery of Elements: Khelben can prepare anyarcane spell he knows with the acid, cold, fire, electricity,or sonic designator to be cast as a different element. Forexample, a fireball may be prepared to deal sonic damageinstead of fire damage.Chosen Immunities: Khelben is unaffected byattacks that duplicate these effects: blindness, circle ofdeath, disintegrate, energy dram, forcecage, ice storm, lightningbolt, magic jar, magic missile, Otto’s irresistible dance.APPENDIX 1:EPIC NPCSOF FAERÛN299

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!