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Epic Level Handbook

Epic Level Handbook

Epic Level Handbook

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Air Elemental, PrimalColossal Elemental (Air)Earth Elemental, PrimalColossal Elemental (Earth)Hit Dice: 96d8+864 (1,296 hp) 96d8+960(1,392hp)Initiative: +24 (+16 Dex, +8 Superior Initiative) –1 (Dex)Speed: Fly 100 ft. (perfect) 20 ft., burrow 40 ft.AC: 66 (–8 size, +16 Dex, +48 natural) 49 (–8 size, –1 Dex, +48 natural)Attacks: Slam +81/+76/+71/+66 melee Slam +83/+78/+73/+68 meleeDamage: Slam 4d8+16 Slam 4d10+24/19–20Face/Reach: 40 ft. by 40 ft./25 ft. 40 ft. by 40 ft./25 ft.Special Attacks: Air mastery, whirlwind Earth mastery, pushSpecial Qualities: Elemental traits, DR 35/+8,SR 42, air subtypeElemental traits, DR 35/+8 (plus 9/–),SR 42, earth subtypeSaves: Fort +43, Ref +68, Will +35 Fort +60, Ref +33, Will +35Abilities: Str 32, Dex 43, Con 28, Int 8, Wis 13, Cha 13 Str 43, Dex 8, Con 31, Int 8, Wis 13, Cha 13Skills: Listen +75, Spot +75 Listen +75, Spot +75Feats:<strong>Epic</strong> Feats:Alertness, Combat Reflexes, Dodge,Flyby Attack, Great Fortitude, ImprovedInitiative, Iron Will, Mobility, LightningReflexes, Spring Attack, Weapon Finesse(slam), Weapon Focus (slam)Blinding Speed (×2), Improved CombatReflexes, Superior InitiativeAlertness, Cleave, Combat Reflexes, GreatCleave, Improved Critical (slam), Iron Will,Lightning Reflexes, Power Attack, Sunder,Weapon Focus (slam)Damage Reduction (×3), Devastating Critical(slam), <strong>Epic</strong> Weapon Focus (slam), OverwhelmingCritical (slam)Climate/Terrain: Any land Any landOrganization: Solitary SolitaryChallenge Rating: 35 35Treasure: None NoneAlignment: Usually neutral Usually neutralAdvancement: 97–288 HD (Colossal) 97–288 HD (Colossal)CHAPTER 5:MONSTERSFire Elemental, PrimalColossal Elemental (Fire)Water Elemental, PrimalColossal Elemental (Water)Hit Dice: 96d8+864 (1,296 hp) 96d8+960 (1,392 hp)Initiative: +22 (+14 Dex, +8 Superior Initiative) +14 (Dex)Speed: 50ft. 20 ft., swim 90 ft.DC: 64 (–8 size, +14 Dex, +48 natural) 64 (–8 size, +14 Dex, +48 natural)Attacks: Slam +79/+74/+69/+64 melee Slam +81/+76/+71/+66 meleeDamage: Slam 4d8+16 plus 4d8 fire Slam 4d10+24/19–20Face/Reach: 40 ft. by 40 ft./25 ft. 40 ft. by 40 ft./25 ft.Special Attacks: Burn Water mastery, drench, vortexSpecial Qualities: Elemental traits, DR 35/+8,SR 42, fire subtypeElemental traits, DR 35/+8 (plus 9/–),SR 42, water subtypeSaves: Fort +43, Ref +66, Will +39 Fort +60, Ref +48, Will +35Abilities: Str 32, Dex 39, Con 28, Int 8, Wis 13, Cha 13 Str 42, Dex 38, Con 31, Int 8, Wis 13, Cha 13Skills: Listen +75, Spot +75 Listen +75, Spot +75Feats:Alertness, Combat Reflexes, Dodge, GreatFortitude, Improved Initiative, Iron Will,Lightning Reflexes, Mobility, Power Attack,Spring Attack, Weapon Finesse (slam),Weapon Focus (slam)Alertness, Cleave, Combat Reflexes, Dodge,Great Cleave, Improved Critical (slam), IronWill, Lightning Reflexes, Power Attack,Sunder, Weapon Focus (slam)<strong>Epic</strong> Feats:Blinding Speed, Dire Charge, <strong>Epic</strong> Will,Superior InitiativeClimate/Terrain: Any land Any landOrganization: Solitary SolitaryChallenge Rating: 35 35feasure: None NoneAlignment: Usually neutral Usually neutralAdvancement: 97–288 HD (Colossal) 97–288 HD (Colossal)Damage Reduction (×3), Devastating Critical(slam), Overwhelming Critical (slam)187

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