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Epic Level Handbook

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TABLE A3–2: NPC BARD<strong>Level</strong> hp AC Init Spd Longsword (1d8) Light Crossbow (1d8) F/R/W Bluff Dipl Perf S Mot Spellc Tum21st 94 28 +5 30 ft. +22/17/12 (+4) +19 (+1) +7/+13/+11 +31 +33 +33 +23 +28 +2522nd 99 28 +5 30 ft. +22/17/12 (+4) +20 (+2) +9/+14/+12 +32 +34 +34 +24 +29 +2623rd 103 28 +5 30 ft. +23/18/13 (+4) +24 (+5) +9/+14/+12 +33 +35 +35 +25 +30 +2724th 108 31 +5 30 ft. +26/21/16 (+4) +27 (+5) +10/+15/+16 +34 +36 +36 +26 +31 +2825th 112 31 +5 30 ft. +27/22/17 (+4) +29 (+5, bane) +10/+15/+16 +35 +37 +37 +27 +32 +2926th 117 31 +5 30 ft. +27/22/17 (+4) +33 (+9, bane) +11/+16/+17 +36 +38 +38 +28 +33 +3027th 121 31 +5 30 ft. +28/23/18 (+4) +34 (+9, bane) +11/+16/+17 +37 +39 +39 +29 +34 +3128th 126 31 +5 30 ft. +28/23/18 (+4) +34 (+9, bane) +12/+17/+18 +39 +41 +41 +30 +35 +3229th 133 33 +5 30 ft. +29/24/19 (+4) +35 (+9, bane) +12/+17/+18 +42 +44 +44 +31 +36 +3330th 135 36 +5 30 ft. +29/24/19 (+4) +35 (+9, bane) +13/+18/+19 +43 +45 +45 +32 +37 +34TABLE A3–3: NPC CLERIC<strong>Level</strong> hp AC Init Spd Morningstar (1d8) Light Crossbow (1d8) F/R/W Spellc Con21st 136 26* 0 20 ft. +18/13/8 (+2) +18 (+1) +17/+9/+23 +24 +2622nd 143 29* 0 20 ft. +19/14/9 (+3) +18 (+1) +18/+10/+24 +25 +2723rd 149 29* 0 20 ft. +20/15/10 (+3) +19 (+1) +18/+10/+24 +26 +2824th 156 31* 0 20 ft. +20/15/10 (+3) +19 (+1) +19/+11/+25 +27 +2925th 162 31* 0 20 ft. +22/17/12 (+4) +20 (+1) +21/+13/+27 +28 +3026th 169 33* 0 20 ft. +22/17/12 (+4, disruption) +20 (+1) +22/+14/+28 +29 +3127th 175 33* 0 20 ft. +23/18/13 (+4, disruption) +21 (+1) +22/+14/+28 +30 +3228th 182 35* 0 20 ft. +24/19/14 (+5, disruption) +21 (+1) +23/+15/+30 +31 +3329th 188 35* 0 20 ft. +26/21/16 (+6, disruption) +22 (+1) +23/+15/+30 +32 +3430th 195 35* 0 20 ft. +26/21/16 (+6, disruption) +22 (+1) +24/+16/+31 +33 +35*Blinking.APPENDIX 3:EPIC NPCSstone, dark blue Ioun stone, horn of goodness/evil(22nd–30th); gloves of Dexterity +6 (24th–30th); wand ofbreak enchantment, wand of keen edge (27th–30th); lavenderand green Ioun stone (28th–30th); circlet of persuasion,amulet of natural armor +5, ring of protection +4, bottle of air(29th–30th); lyre of building, ring of protection +5, bracers ofarmor +7 (30th).SPELLS CAST/KNOWNClass ––––––––––––– Spell <strong>Level</strong> –––––––––––<strong>Level</strong> 0 1st 2nd 3rd 4th 5th 6th21st–26th 4/6 6/5 6/5 6/5 6/5 5/5 6/427th 4/6 7/5 6/5 6/5 6/5 6/5 6/428th–30th 4/6 7/5 6/5 6/5 6/5 6/5 7/4NPC CLERICAbility Scores at 21st <strong>Level</strong>: Str 13, Dex 10 (+2 forgloves), Con 14, Int 10, Wis 26 (+6 for periapt), Cha 12.Increased Ability Scores: 24th, Wis 27 (+1 for 24thlevel); 28th, Wis 28 (+1 for 28th level).Starting Feats: Scribe Scroll; Brew Potion; CombatCasting; Forge Wand; Heighten Spell; Maximize Spell;Quicken Spell.Feats: 21st, Improved Spell Capacity (10th); 24th,Improved Spell Capacity (12th); 27th, Improved SpellCapacity (14th); 30th, Improved Spell Capacity(16th).Class Bonus Feats: 23rd, Improved Spell Capacity(11th); 26th, Improved Spell Capacity (13th); 29th,Improved Spell Capacity (15th).Starting Class Features: Turn or rebuke undead.Armor, Full Plate: +3 (21st–25th); +4 (26th–27th);+5 (28th–30th).Shield, Large Metal: +2 (21st); +3 (22nd–25th); +4(26th–27th); +5 (28th–30th).Morningstar (Melee) [or Deity’s Favored Weapon]:+1 (21st); +2 (22nd–24th); +3 (25th); +3 of disruption(26th–27); +4 of disruption (28th); +5 of disruption(29th–30th).Light Crossbow (Ranged): Masterwork.Bolts: 25 +1.Scrolls: 4 protection from elements, silence, neutralizepoison, ethereal jaunt, wind walk, implosion, 2 resurrection, 2true resurrection, etherealness, antilife shell, 2 heal, mass heal.Potions: Blur, levitate, fly, spider climb, heroism.Other Magic Gear: Wand of cure critical wounds, wandof hold person, gloves of Dexterity +2, wand of searing light(10th-level caster), periapt of Wisdom +6, rod of absorption,ring of blinking; cloak of resistance +3 (21st–24th); ring ofprotection +1 (21st); ring of protection +3 (22nd–23rd); ringof protection +5 (24th–30th); cloak of resistance +5(25th–30th); orb of storms (27th–30th); major circlet of blasting(29th–30th); pearl of power (7th level) (30th).SPELLS PER DAY<strong>Level</strong>21st (spell levels 0–10th) 6/8/8/8/8/7/6/6/6/5/1*22nd (spell levels 0–10th) 6/8/8/8/8/7/6/6/6/5/1*23rd (spell levels 0–11th) 6/8/8/8/8/7/6/6/6/5/1*/124th (spell levels 0–12th) 6/8/8/8/8/7/6/6/6/5/1*/1/125th (spell levels 0–12th) 6/8/8/8/8/7/6/6/6/5/1*/1/126th (spell levels 0–13th) 6/8/8/8/8/7/6/6/6/5/1*/1/1/127th (spell levels 0–14th) 6/8/8/8/8/7/6/6/6/5/1*/1/1/1/128th (spell levels 0–14th) 6/9/8/8/8/8/6/6/6/6/1*/1/1/1/129th (spell levels 0–15th) 6/9/8/8/8/8/6/6/6/6/1*/1/1/1/1/130th (spell levels 0–16th) 6/9/8/8/8/8/6/6/6/6/1*/1/1/1/1/1/1*10th and higher level spell-slots are used for 0–9th level metamagicspells. They can also be used to hold lower-level spells.Note: You must choose one spell per spell level from theappropriate domains.311

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