CHAPTER 1:CHARACTERS,SKILLS & FEATSTABLE 1–36: EPIC FEATSFeat NamePrerequisitesAdditional Magic Item Space —Armor Skin —Augmented Alchemy Int 21, Alchemy 24 ranksAutomatic Quicken Spell Quicken Spell, Spellcraft 30ranks, ability to cast 9th-levelarcane or divine spellsAutomatic Silent Spell Silent Spell, Spellcraft 24ranks, ability to cast 9th-levelarcane or divine spellsAutomatic Still SpellStill Spell, Spellcraft 27 ranks,ability to cast 9th-level arcaneor divine spellsBane of EnemiesWilderness Lore 24 ranks, fiveor more favored enemies (asthe ranger class feature)Death of Enemies Bane of Enemies, WildernessLore 30 ranksBeast Companion (W) Beast Wild Shape,Knowledge (nature) 24 ranks,wild shape 6/dayBeast Wild Shape (W) Knowledge (nature) 24 ranks,wild shape 6/dayDragon Wild Shape (W) Wis 30, Beast Wild Shape,Knowledge (nature) 30 ranks,wild shape 6/dayMagical BeastWis 25, Beast Wild Shape,Wild Shape (W) Knowledge (nature) 27 ranks,wild shape 6/dayPlant Wild Shape (W) Beast Wild Shape,Knowledge (nature) 24 ranks,wild shape 6/dayVermin Wild Shape (W) Beast Wild Shape,Knowledge (nature) 24 ranks,wild shape 6/dayBlinding Speed Dex 25Bonus DomainWis 21, ability to cast 9th-leveldivine spellsBulwark of DefenseCon 25, defensive stance3/dayChaotic RageRage 5/day, chaotic alignmentCombat ArcheryDodge, Mobility, Point BlankCraft <strong>Epic</strong> Magic Armsand Armor (1)ShotCraft Magic Arms and Armor,Knowledge (arcana) 28 ranks,Spellcraft 28 ranksFeat NamePrerequisitesCraft <strong>Epic</strong> Rod (1)Craft Rod, Knowledge(arcana) 32 ranks, Spellcraft32 ranksCraft <strong>Epic</strong> Staff (1)Craft Staff, Knowledge(arcana) 35 ranks, Spellcraft35 ranksCraft <strong>Epic</strong> Wondrous Item (1) Craft Wondrous Item, Knowledge (arcana) 26 ranks,Spellcraft 26 ranksDamage Reduction Con 21Deafening SongPerform 24 ranks, bardicmusic class featureHindering Song Deafening Song, Perform 27ranks, bardic music class featureDexterous FortitudeDex 25, slippery mind classfeatureDexterous WillDex 25, slippery mind classfeatureDiminutive Wild Shape (W) Ability to wild shape into aHuge animalFine Wild Shape (W) Ability to wild shape into aDiminutive creatureDire ChargeImproved InitiativeDistant ShotDex 25, Far Shot, Point BlankShot, Spot 20 ranksEfficient Item Creation Item creation feat to beselected, Knowledge (arcana)24 ranks, Spellcraft 24 ranksEnergy Resistance —Enhance Spell (M)Maximize Spell<strong>Epic</strong> Dodge Dex 25, Dodge, Tumble 30ranks, improved evasion,defensive roll class feature<strong>Epic</strong> EnduranceCon 25, Endurance<strong>Epic</strong> Fortitude —<strong>Epic</strong> InspirationCha 25, Perform 30 ranks,bardic music class feature<strong>Epic</strong> LeadershipCha 25, Leadership,Leadership score 25Legendary Commander Cha 25, <strong>Epic</strong> Leadership,Leadership, Diplomacy 30ranks, must rule own kingdomand have a stronghold<strong>Epic</strong> Prowess —<strong>Epic</strong> Reflexes —feat moves the realm of capabilities from the mundaneinto the mythical. <strong>Epic</strong> feats allow your character to leapvast chasms, to cast many spells per round, or to take theform of a dragon.Though this book contains more than one hundredfifty epic feats, it can't hope to encompass all the powersthat your imagination can create. Rather than seeing thislist as a restrictive collection of what is allowed, use it tospur your creativity. If you can dream of an epic characterdoing it, it can probably become an epic feat.ACQUIRING EPIC FEATSJust like regular feats, epic feats are chosen rather thanbought with points. Characters gain epic feats in the followingways:• At 21st level, and every three levels thereafter, the charactermay select an epic feat in place of a nonepic feat,• Each character class gains bonus epic feats according tothe class description. These feats must be selected fromthe list of bonus epic feats for that class.PREREQUISITESMost epic feats have prerequisites. You must have thelisted ability score, feat, skill, class feature, or base attackmodifier in order to select or use that feat. A charactercan gain an epic feat at the same level at which he or shegains the prerequisite, just as with regular feats.A prerequisite expressed as a numerical value is a minimum;any value higher than the one given also meets theprerequisite.You can't use an epic feat if you've lost a prerequisite.46
TABLE 1–36: EPIC FEATSFeat NamePrerequisites<strong>Epic</strong> Reputation —<strong>Epic</strong> Skill Focus20 ranks in the skill selected<strong>Epic</strong> SpeedDex 21, Run<strong>Epic</strong> Spell FocusGreater Spell Focus* andSpell Focus in the schoolselected, ability to cast atleast one 9th-level spell ofthe school<strong>Epic</strong> Spell PenetrationGreater Spell Penetration-,Spell Penetration<strong>Epic</strong> SpellcastingSpellcraft 24 ranks,Knowledge (arcana) 24 ranks,and ability to cast 9th-levelarcane spellsORSpellcraft 24 ranks,Knowledge (religion) 24ranks, and ability to cast 9thleveldivine spellsORSpellcraft 24 ranks, Knowledge(nature), and ability tocast 9th-level divine spells<strong>Epic</strong> Toughness —<strong>Epic</strong> Weapon FocusWeapon Focus in the weaponto be chosen<strong>Epic</strong> Weapon Specialization <strong>Epic</strong> Weapon Focus, WeaponFocus, Weapon Specialization(all in the weapon to bechosen)<strong>Epic</strong> Will —Exceptional DeflectionDex 21, Wis 19, DeflectArrows, Improved UnarmedStrikeExtended Life Span —Familiar SpellInt 25 (if your spellcasting iscontrolled by Intelligence)ORCha 25 (if your spellcasting iscontrolled by Charisma)Fast Healing Con 25Forge <strong>Epic</strong> Ring (I)Forge Ring, Knowledge(arcana) 35 ranks, Spellcraft35 ranksGargantuan Wild Shape (W) Ability to wild shape into aHuge animalColossal Wild Shape (W) Ability to wild shape into aGargantuan creatureGreat Charisma —Feat NamePrerequisitesGreat Constitution —Great Dexterity —Great Intelligence —Great SmitingCha 25, smite ability (fromclass feature or domaingranted power)Great Strength —Great Wisdom —Group InspirationPerform 30 ranks, bardicmusic class featureHoly StrikeSmite evil class feature, anygood alignmentIgnore Material Components Eschew Materials*, Spellcraft25 ranks, ability to cast 9thlevelarcane or divine spellsImproved Alignment-Based Access to domain of Chaos,CastingEvil, Good, or Law; alignmentmust match domain chosen,ability to cast 9th-level divinespellsImproved Arrow of Death Dex 19, Wis 19, Point BlankShot, Precise Shot, arrow ofdeath class featureImproved Aura of Courage Cha 25, aura of courage classfeatureImproved Aura of Despair Cha 25, aura of despair classfeatureImproved Combat Casting Combat Casting,Concentration 25 ranksImproved Combat Reflexes Dex 21, Combat ReflexesImproved DarkvisionDarkvisionImproved Death AttackDeath attack class feature,sneak attack +5d6Improved ElementalWis 25, ability to wild shapeWild Shape (W)into an elementalImproved Favored Enemy Five or more favored enemiesImproved Heighten Spell (M) Heighten Spell, Spellcraft 20ranksImproved Ki Strike Wis 21, Ki strike +3Improved Low-Light VisionImproved ManifestationImproved MetamagicImproved ManyshotLow-light visionAbility to manifest powers ofthe normal maximum level inat least one psionic classFour metamagic feats,Spellcraft 30 ranksDex 19, base attack bonus+21, Manyshot*, Point BlankShot, Rapid ShotImproved Sneak Attack Sneak attack +8d6CHAPTER 1:CHARACTERS,SKILLS & FEATSVirtual FeatsIf you effectively have a feat as a class feature or specialability, then you can use that virtual feat as a prerequisitefor other feats. For instance, if you have some classfeature or ability that says, "This is the same as Ambidexterity,"then you are considered to have the Ambidexterityfeat for the purposes of acquiring the PerfectTwo-Weapon Fighting feat. You are also treated ashaving any prerequisites of the virtual feat, but only forthe purposes of acquiring other feats that require thevirtual feat. If you ever lose the virtual prerequisite,you also lose access to any feats you acquired throughits existence.Examples of Virtual Feats: The monk has the virtualfeats Improved Unarmed Strike and Stunning Fistat 1st level. The ranger has the virtual feats Ambidexterityand Two-Weapon Fighting at 1st level (but losesthem if he fights in medium or heavy armor or with adouble weapon).TYPES OF EPIC FEATSMost epic feats are general, meaning that no specialrules govern them as a group. Others may be item creationfeats or metamagic feats, which follow all thenormal rules for such feats as presented in the Player's<strong>Handbook</strong>, except as specified in the feat's description.47
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318Indexability increases 6abominat