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Epic Level Handbook

Epic Level Handbook

Epic Level Handbook

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levels thereafter (8th, 12th, 16th, and so on). Thesebonus feats must be chosen from the following list:Armor Skin, Automatic Quicken Spell, AutomaticSilent Spell, Automatic Still Spell, Bonus Domain,Enhance Spell, <strong>Epic</strong> Reputation, <strong>Epic</strong> Spell Focus,<strong>Epic</strong> Spell Penetration, <strong>Epic</strong> Spellcasting, <strong>Epic</strong>Will, Extended Life Span, Great Charisma, GreatWisdom, Ignore Material Components, ImprovedAlignment-Based Casting, Improved Combat Casting,Improved Heighten Spell, Improved Metamagic,Improved Spell Capacity, Intensify Spell, LegendaryCommander, Multispell, Negative Energy Burst, PermanentEmanation, Planar Turning, Polyglot, PositiveEnergy Aura, Spectral Strike, Spell Stowaway, SpellOpportunity, Spontaneous Domain Access, SpontaneousSpell, Tenacious Magic, Undead Mastery, Zoneof Animation.TABLE 1–29: THE HIGH PROSELYTIZERHighProselytizer<strong>Level</strong> Special Spells per Day1st Proselytize 1/day2nd Heal 1/day +1 level of divinespellcasting class3rd Proselytize (deific touch) 1/day4th Bonus feat +1 level of divinespellcasting class5th Proselytize (deific word) 1/day6th Heal 2/day +1 level of divinespellcasting class7th Proselytize (deific face) 1/day8th Bonus feat +1 level of divinespellcasting class9th Proselytize (deific aura) 1/day10th Heal 3/day +1 level of divinespellcasting classLEGENDARY DREADNOUGHTThe legendary dreadnought is the ultimate foot soldier, anabsolute force of destruction, a total warrior who excels atsheer combat prowess. While some rely on cunning andreflexes in a fight, and others uphold a code of honor orengage in combat from horseback, the legendary dreadnoughtsimply wades into battle, completely bent onrelentless, steady destruction. When the tide of combatflows against him, he stands like a rock. It is the legendarydreadnought who has the might to breach the seeminglyunbreachable gates.Fighters, rangers, and barbarians most often seek tobecome legendary dreadnoughts, as do ex-paladins andblackguards. Clerics, paladins, and monks may occasionallychange their focus and become legendary dreadnoughts,but druids, rogues, sorcerers, and wizardsseldom do.Legendary dreadnoughts may function as bruteforce in an adventuring group, but small groups ofthem make up the most devastating combat units in anarmy. On occasion, a legendary dreadnought mightserve as a champion for a prominent ruler or noble,acting as a strong-arm or engaging in staged combatstor money.Hit Die: d12.RequirementsTo qualify to become a legendary dreadnought, a charactermust fulfill all the following criteria.Base Attack Bonus: +23.Skills: Intimidate 15 ranks.Feats: Combat Reflexes, Great Cleave, Improved BullRush, Improved Critical.Class SkillsThe legendary dreadnought's class skills (and the keyability for each skill) are Climb (Str), Craft (Int), Intimidate(Cha), Jump (Str), and Swim (Str). See Chapter 4:Skills in the Player's <strong>Handbook</strong> for skill descriptions.Skill Points at Each <strong>Level</strong>: 2 + Int modifier.Class FeaturesThe following are class features of the legendary dreadnoughtprestige class.Weapon and Armor Proficiency: A legendary dreadnoughtis proficient with all simple and martial weapons,all armor, and all shields.Unstoppable (Ex): At 1st level, the legendary dreadnoughtcan concentrate his power, turning himself intoan unstoppable force once per day, plus one additionaltime per day every five levels thereafter (6th, 11th, 16th,and so on). This ability grants the character a +20 bonuson his Strength check to break or burst a door or item(see Breaking Open Doors in Chapter 4: Skills and BreakingItems in Chapter 8: Combat in the Player's <strong>Handbook</strong>).As a special use of this ability, the legendary dreadnoughtcan attempt to break a wall of force (Strength DC 32, andthe character applies his unstoppable bonus to this checkas well). Alternatively, the legendary dreadnought canapply the +20 bonus to a single attack roll.Unmovable (Ex): At 2nd level, the legendary dreadnoughtcan concentrate his power, making himselfunmovable once per day, plus one additional time per dayevery five levels thereafter (7th, 12th, 17th, and so on).This power grants the character a +20 bonus on any oneof the following:• A grapple check made to avoid being grabbed with theimproved grab ability.• A Strength check to avoid the effects of a bull rush, tripattempt, or similar effect.• A Strength check against any effect that would movethe character either physically or magically.• Any one saving throw.If an effect that would move the character either physicallyor magically does not normally allow a savingthrow, the legendary dreadnought can use this ability togain a Will saving throw. He still gains the +20 bonus onthe saving throw in such a case.CHAPTER 1:CHARACTERS,SKILLS & FEATS33

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