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Digital Prints

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(Most modern scanners are 12-bit scanners. Even some that say they’re 16-bit are really<br />

only using 12 bits of data carried in a 16-bit format that is more efficient for computers.)<br />

Aren’t these millions and billions of colors simply overkill? Maybe, if you consider that<br />

until recently with the introduction of Adobe Photoshop CS, almost no one could edit or<br />

work with these high-bit files, and consequently, they were always down-sampled or converted<br />

by the scanner into 24-bit images. However, the advantages of adding more information<br />

up-front (more raw material or “headroom” to work with) in the scanning stage<br />

has become more obvious to people, especially those working with film versus those scanning<br />

prints where the density range is much lower (see below for more about that).<br />

Keep in mind that many high-bit scanners still output the files in 24-bit (some do true<br />

48-bit output). Why only 24-bit output? Because humans can’t really see 48 bits, and also<br />

because computer monitors operate in 24-bit mode (although most digital printers can<br />

accept 48-bit data, which is usually converted on the fly to 24-bit).<br />

However, you still want to be scanning in high-bit mode because a 36-bit scanner has more<br />

steps in the range of densities between deep shadows and light highlights than does a 24bit<br />

scanner. (Truthfully, there are no more 24-bit scanners; they’re either 36-, 42-, or 48bit.)<br />

A 24-bit scan means 8 bits per RGB channel, which equates to 256 possible brightness<br />

levels per channel (0–255, where 0 is pure black and 255 is pure white). A 36-bit color<br />

scan means 12 bits per channel or 4,096 possible values. That’s a lot more tonal possibilities.<br />

And this is especially important in the dark shadows of positive or reversal film (which<br />

with negatives turn into highlights) where you want as many steps to differentiate unique<br />

detail as possible. Shadow detail is frequently what makes or breaks an image.<br />

The downside—and there’s always a downside—to scanning and then editing high-bit image<br />

files is that increasing the bit depth increases the file size arithmetically. However, as scanning<br />

expert David Coons says, “Double the file size is a small price to pay for the 256-times increase<br />

in luminance accuracy you achieve by moving to 16-bits per channel.”<br />

Dynamic Range<br />

Many people get the terms color or<br />

bit depth and dynamic range confused.<br />

Both are important and<br />

related, but they are different. Think<br />

of a stairway: the number of steps is<br />

a function of the bit depth (8-bit<br />

equals 256 steps), and the height of<br />

the entire stairway is the dynamic or<br />

density range from Dmin to Dmax<br />

(see Figure 3.2).<br />

Scanning book author Wayne Fulton<br />

(see more about him later) has an<br />

even better analogy when he says,<br />

“More bits are needed simply to store<br />

data with high dynamic range, but<br />

the bits do not create dynamic range,<br />

Chapter 3 ■ Creating and Processing the Image 77<br />

Figure 3.2 The digital stairway. The<br />

number of steps is a function of Bit<br />

Depth; the height of the stairway is<br />

the Dynamic/Density Range.

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